Uses of Class
net.minecraft.client.model.HumanoidModel
Packages that use HumanoidModel
Package
Description
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Uses of HumanoidModel in net.minecraft.client.model
Subclasses of HumanoidModel in net.minecraft.client.modelModifier and TypeClassDescriptionclass
AbstractZombieModel<T extends Monster>
class
class
class
DrownedModel<T extends Zombie>
class
EndermanModel<T extends LivingEntity>
class
class
PiglinModel<T extends Mob>
class
PlayerModel<T extends LivingEntity>
class
SkeletonModel<T extends Mob & RangedAttackMob>
class
class
ZombieModel<T extends Zombie>
class
ZombieVillagerModel<T extends Zombie>
Methods in net.minecraft.client.model with parameters of type HumanoidModelModifier and TypeMethodDescriptionvoid
HumanoidModel.copyPropertiesTo(HumanoidModel<T> p_102873_)
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Uses of HumanoidModel in net.minecraft.client.renderer.entity
Classes in net.minecraft.client.renderer.entity with type parameters of type HumanoidModelModifier and TypeClassDescriptionclass
HumanoidMobRenderer<T extends Mob,M extends HumanoidModel<T>>
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Uses of HumanoidModel in net.minecraft.client.renderer.entity.layers
Classes in net.minecraft.client.renderer.entity.layers with type parameters of type HumanoidModelModifier and TypeClassDescriptionclass
HumanoidArmorLayer<T extends LivingEntity,M extends HumanoidModel<T>,A extends HumanoidModel<T>>
class
HumanoidArmorLayer<T extends LivingEntity,M extends HumanoidModel<T>,A extends HumanoidModel<T>>
Fields in net.minecraft.client.renderer.entity.layers declared as HumanoidModelModifier and TypeFieldDescriptionprivate A
HumanoidArmorLayer.innerModel
private A
HumanoidArmorLayer.outerModel
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Uses of HumanoidModel in net.minecraftforge.client
Methods in net.minecraftforge.client with type parameters of type HumanoidModelModifier and TypeMethodDescriptionstatic <A extends HumanoidModel<?>>
AForgeHooksClient.getArmorModel(LivingEntity entityLiving, ItemStack itemStack, EquipmentSlot slot, A _default)
default <A extends HumanoidModel<?>>
AIItemRenderProperties.getArmorModel(LivingEntity entityLiving, ItemStack itemStack, EquipmentSlot armorSlot, A _default)
Override this method to have an item handle its own armor rendering.