Uses of Class
net.minecraft.client.renderer.LevelRenderer
Package
Description
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Uses of LevelRenderer in net.minecraft.client
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Uses of LevelRenderer in net.minecraft.client.multiplayer
ModifierConstructorDescriptionClientLevel(ClientPacketListener p_104568_, ClientLevel.ClientLevelData p_104569_, ResourceKey<Level> p_104570_, DimensionType p_104571_, int p_104572_, Supplier<ProfilerFiller> p_104573_, LevelRenderer p_104574_, boolean p_104575_, long p_104576_)
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Uses of LevelRenderer in net.minecraft.client.profiling
Modifier and TypeFieldDescriptionprivate LevelRenderer
ClientMetricsSamplersProvider.levelRenderer
ModifierConstructorDescriptionClientMetricsSamplersProvider(LongSupplier p_172540_, LevelRenderer p_172541_)
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Uses of LevelRenderer in net.minecraft.client.renderer
ModifierConstructorDescriptionViewArea(ChunkRenderDispatcher p_110845_, Level p_110846_, int p_110847_, LevelRenderer p_110848_)
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Uses of LevelRenderer in net.minecraft.client.renderer.chunk
ModifierConstructorDescriptionChunkRenderDispatcher(Level p_112686_, LevelRenderer p_112687_, Executor p_112688_, boolean p_112689_, ChunkBufferBuilderPack p_112690_)
ChunkRenderDispatcher(Level p_112686_, LevelRenderer p_112687_, Executor p_112688_, boolean p_112689_, ChunkBufferBuilderPack p_112690_, int countRenderBuilders)
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Uses of LevelRenderer in net.minecraftforge.client
Modifier and TypeMethodDescriptionstatic void
ForgeHooksClient.dispatchRenderLast(LevelRenderer context, PoseStack mat, float partialTicks, Matrix4f projectionMatrix, long finishTimeNano)
static boolean
ForgeHooksClient.onDrawBlockHighlight(LevelRenderer context, Camera info, HitResult target, float partialTicks, PoseStack matrix, MultiBufferSource buffers)
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Uses of LevelRenderer in net.minecraftforge.client.event
Modifier and TypeFieldDescriptionprivate LevelRenderer
DrawSelectionEvent.context
private LevelRenderer
RenderWorldLastEvent.context
Modifier and TypeMethodDescriptionDrawSelectionEvent.getContext()
RenderWorldLastEvent.getContext()
ModifierConstructorDescriptionDrawSelectionEvent(LevelRenderer context, Camera info, HitResult target, float partialTicks, PoseStack matrix, MultiBufferSource buffers)
HighlightBlock(LevelRenderer context, Camera info, HitResult target, float partialTicks, PoseStack matrix, MultiBufferSource buffers)
HighlightEntity(LevelRenderer context, Camera info, HitResult target, float partialTicks, PoseStack matrix, MultiBufferSource buffers)
RenderWorldLastEvent(LevelRenderer context, PoseStack mat, float partialTicks, Matrix4f projectionMatrix, long finishTimeNano)