Class DebugLevelSource
java.lang.Object
net.minecraft.world.level.chunk.ChunkGenerator
net.minecraft.world.level.levelgen.DebugLevelSource
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Field Summary
Modifier and TypeFieldDescriptionprotected static BlockState
private static List<BlockState>
protected static BlockState
static int
private static int
static com.mojang.serialization.Codec<DebugLevelSource>
private static int
private static int
static int
Fields inherited from class net.minecraft.world.level.chunk.ChunkGenerator
biomeSource, runtimeBiomeSource
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionvoid
applyBiomeDecoration(WorldGenRegion p_64137_, StructureFeatureManager p_64138_)
void
applyCarvers(long p_64132_, BiomeManager p_64133_, ChunkAccess p_64134_, GenerationStep.Carving p_64135_)
biomes()
void
buildSurfaceAndBedrock(WorldGenRegion p_64140_, ChunkAccess p_64141_)
protected com.mojang.serialization.Codec<? extends ChunkGenerator>
codec()
fillFromNoise(Executor p_158238_, StructureFeatureManager p_158239_, ChunkAccess p_158240_)
getBaseColumn(int p_158229_, int p_158230_, LevelHeightAccessor p_158231_)
int
getBaseHeight(int p_158233_, int p_158234_, Heightmap.Types p_158235_, LevelHeightAccessor p_158236_)
static BlockState
getBlockStateFor(int p_64149_, int p_64150_)
static void
withSeed(long p_64130_)
Methods inherited from class net.minecraft.world.level.chunk.ChunkGenerator
createAquifer, createBiomes, createReferences, createStructures, findNearestMapFeature, getBaseStoneSource, getBiomeSource, getFirstFreeHeight, getFirstOccupiedHeight, getGenDepth, getMinY, getMobsAt, getSeaLevel, getSettings, getSpawnHeight, hasStronghold, spawnOriginalMobs
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Field Details
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CODEC
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BLOCK_MARGIN
private static final int BLOCK_MARGIN- See Also:
- Constant Field Values
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ALL_BLOCKS
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GRID_WIDTH
private static int GRID_WIDTH -
GRID_HEIGHT
private static int GRID_HEIGHT -
AIR
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BARRIER
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HEIGHT
public static final int HEIGHT- See Also:
- Constant Field Values
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BARRIER_HEIGHT
public static final int BARRIER_HEIGHT- See Also:
- Constant Field Values
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biomes
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Constructor Details
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DebugLevelSource
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Method Details
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biomes
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codec
- Specified by:
codec
in classChunkGenerator
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withSeed
- Specified by:
withSeed
in classChunkGenerator
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buildSurfaceAndBedrock
- Specified by:
buildSurfaceAndBedrock
in classChunkGenerator
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applyCarvers
public void applyCarvers(long p_64132_, BiomeManager p_64133_, ChunkAccess p_64134_, GenerationStep.Carving p_64135_)- Overrides:
applyCarvers
in classChunkGenerator
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applyBiomeDecoration
- Overrides:
applyBiomeDecoration
in classChunkGenerator
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fillFromNoise
public CompletableFuture<ChunkAccess> fillFromNoise(Executor p_158238_, StructureFeatureManager p_158239_, ChunkAccess p_158240_)- Specified by:
fillFromNoise
in classChunkGenerator
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getBaseHeight
public int getBaseHeight(int p_158233_, int p_158234_, Heightmap.Types p_158235_, LevelHeightAccessor p_158236_)- Specified by:
getBaseHeight
in classChunkGenerator
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getBaseColumn
- Specified by:
getBaseColumn
in classChunkGenerator
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getBlockStateFor
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initValidStates
public static void initValidStates()
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