Class JunglePyramidFeature
java.lang.Object
net.minecraftforge.registries.ForgeRegistryEntry<StructureFeature<?>>
net.minecraft.world.level.levelgen.feature.StructureFeature<NoneFeatureConfiguration>
net.minecraft.world.level.levelgen.feature.JunglePyramidFeature
- All Implemented Interfaces:
IForgeRegistryEntry<StructureFeature<?>>
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraftforge.registries.ForgeRegistryEntry
ForgeRegistryEntry.UncheckedRegistryEntry<V extends IForgeRegistryEntry<V>>
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Field Summary
Fields inherited from class net.minecraft.world.level.levelgen.feature.StructureFeature
BASTION_REMNANT, BURIED_TREASURE, DESERT_PYRAMID, END_CITY, FORTRESS, IGLOO, JUNGLE_TEMPLE, MAX_STRUCTURE_RANGE, MINESHAFT, NETHER_FOSSIL, OCEAN_MONUMENT, OCEAN_RUIN, PILLAGER_OUTPOST, RUINED_PORTAL, SHIPWRECK, STRONGHOLD, SWAMP_HUT, VILLAGE, WOODLAND_MANSION
Fields inherited from class net.minecraftforge.registries.ForgeRegistryEntry
delegate
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Constructor Summary
ConstructorDescriptionJunglePyramidFeature
(com.mojang.serialization.Codec<NoneFeatureConfiguration> p_66193_) -
Method Summary
Modifier and TypeMethodDescriptionprivate static <C extends FeatureConfiguration>
booleancheckLocation
(PieceGeneratorSupplier.Context<C> p_197104_) private static void
generatePieces
(StructurePiecesBuilder p_197106_, PieceGenerator.Context<NoneFeatureConfiguration> p_197107_) Methods inherited from class net.minecraft.world.level.levelgen.feature.StructureFeature
bootstrap, canGenerate, configured, configured, configured, configured, configuredStructureCodec, getLocatePos, getPostPlacementProcessor, loadStaticStart, pieceGeneratorSupplier, step
Methods inherited from class net.minecraftforge.registries.ForgeRegistryEntry
getRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryName
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Constructor Details
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JunglePyramidFeature
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Method Details
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checkLocation
private static <C extends FeatureConfiguration> boolean checkLocation(PieceGeneratorSupplier.Context<C> p_197104_) -
generatePieces
private static void generatePieces(StructurePiecesBuilder p_197106_, PieceGenerator.Context<NoneFeatureConfiguration> p_197107_)
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