Class ClientPlayerNetworkEvent.LoggedInEvent

java.lang.Object
net.minecraftforge.eventbus.api.Event
net.minecraftforge.client.event.ClientPlayerNetworkEvent
net.minecraftforge.client.event.ClientPlayerNetworkEvent.LoggedInEvent
Enclosing class:
ClientPlayerNetworkEvent

public static class ClientPlayerNetworkEvent.LoggedInEvent extends ClientPlayerNetworkEvent
Fired when the client player logs in to the server. The player should be initialized.