Class TextureStitchEvent.Post

java.lang.Object
net.minecraftforge.eventbus.api.Event
net.minecraftforge.client.event.TextureStitchEvent
net.minecraftforge.client.event.TextureStitchEvent.Post
All Implemented Interfaces:
IModBusEvent
Enclosing class:
TextureStitchEvent

public static class TextureStitchEvent.Post extends TextureStitchEvent
This event is fired once the texture map has loaded all textures and stitched them together. All Icons should have there locations defined by the time this is fired.