Class SensorType<U extends Sensor<?>>
java.lang.Object
net.minecraft.world.entity.ai.sensing.SensorType<U>
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final SensorType<AxolotlAttackablesSensor>
static final SensorType<TemptingSensor>
static final SensorType<TemptingSensor>
static final SensorType<DummySensor>
static final SensorType<FrogAttackablesSensor>
static final SensorType<TemptingSensor>
static final SensorType<TemptingSensor>
static final SensorType<GolemSensor>
static final SensorType<HoglinSpecificSensor>
static final SensorType<HurtBySensor>
static final SensorType<IsInWaterSensor>
static final SensorType<AdultSensor>
static final SensorType<NearestBedSensor>
static final SensorType<NearestItemSensor>
static final SensorType<NearestLivingEntitySensor<LivingEntity>>
static final SensorType<PlayerSensor>
static final SensorType<PiglinBruteSpecificSensor>
static final SensorType<PiglinSpecificSensor>
static final SensorType<SecondaryPoiSensor>
static final SensorType<VillagerBabiesSensor>
static final SensorType<VillagerHostilesSensor>
static final SensorType<WardenEntitySensor>
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Constructor Summary
Constructors -
Method Summary
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Field Details
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DUMMY
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NEAREST_ITEMS
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NEAREST_LIVING_ENTITIES
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NEAREST_PLAYERS
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NEAREST_BED
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HURT_BY
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VILLAGER_HOSTILES
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VILLAGER_BABIES
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SECONDARY_POIS
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GOLEM_DETECTED
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PIGLIN_SPECIFIC_SENSOR
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PIGLIN_BRUTE_SPECIFIC_SENSOR
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HOGLIN_SPECIFIC_SENSOR
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NEAREST_ADULT
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AXOLOTL_ATTACKABLES
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AXOLOTL_TEMPTATIONS
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GOAT_TEMPTATIONS
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FROG_TEMPTATIONS
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CAMEL_TEMPTATIONS
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FROG_ATTACKABLES
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IS_IN_WATER
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WARDEN_ENTITY_SENSOR
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factory
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Constructor Details
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SensorType
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Method Details
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create
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register
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