Record Class Structure.StructureSettings

java.lang.Object
java.lang.Record
net.minecraft.world.level.levelgen.structure.Structure.StructureSettings
Enclosing class:
Structure

public static record Structure.StructureSettings(HolderSet<Biome> biomes, Map<MobCategory,StructureSpawnOverride> spawnOverrides, GenerationStep.Decoration step, TerrainAdjustment terrainAdaptation) extends Record
  • Field Details

  • Constructor Details

    • StructureSettings

      public StructureSettings(HolderSet<Biome> biomes, Map<MobCategory,StructureSpawnOverride> spawnOverrides, GenerationStep.Decoration step, TerrainAdjustment terrainAdaptation)
      Creates an instance of a StructureSettings record class.
      Parameters:
      biomes - the value for the biomes record component
      spawnOverrides - the value for the spawnOverrides record component
      step - the value for the step record component
      terrainAdaptation - the value for the terrainAdaptation record component
  • Method Details

    • toString

      public final String toString()
      Returns a string representation of this record class. The representation contains the name of the class, followed by the name and value of each of the record components.
      Specified by:
      toString in class Record
      Returns:
      a string representation of this object
    • hashCode

      public final int hashCode()
      Returns a hash code value for this object. The value is derived from the hash code of each of the record components.
      Specified by:
      hashCode in class Record
      Returns:
      a hash code value for this object
    • equals

      public final boolean equals(Object o)
      Indicates whether some other object is "equal to" this one. The objects are equal if the other object is of the same class and if all the record components are equal. All components in this record class are compared with Objects::equals(Object,Object).
      Specified by:
      equals in class Record
      Parameters:
      o - the object with which to compare
      Returns:
      true if this object is the same as the o argument; false otherwise.
    • biomes

      public HolderSet<Biome> biomes()
      Returns the value of the biomes record component.
      Returns:
      the value of the biomes record component
    • spawnOverrides

      public Map<MobCategory,StructureSpawnOverride> spawnOverrides()
      Returns the value of the spawnOverrides record component.
      Returns:
      the value of the spawnOverrides record component
    • step

      Returns the value of the step record component.
      Returns:
      the value of the step record component
    • terrainAdaptation

      public TerrainAdjustment terrainAdaptation()
      Returns the value of the terrainAdaptation record component.
      Returns:
      the value of the terrainAdaptation record component