Enum Class DamageScaling

java.lang.Object
java.lang.Enum<DamageScaling>
net.minecraft.world.damagesource.DamageScaling
All Implemented Interfaces:
Serializable, Comparable<DamageScaling>, Constable, StringRepresentable, IExtensibleEnum

public enum DamageScaling extends Enum<DamageScaling> implements StringRepresentable, IExtensibleEnum
  • Enum Constant Details

    • NEVER

      public static final DamageScaling NEVER
    • WHEN_CAUSED_BY_LIVING_NON_PLAYER

      public static final DamageScaling WHEN_CAUSED_BY_LIVING_NON_PLAYER
    • ALWAYS

      public static final DamageScaling ALWAYS
  • Field Details

  • Constructor Details

  • Method Details

    • values

      public static DamageScaling[] values()
      Returns an array containing the constants of this enum class, in the order they are declared.
      Returns:
      an array containing the constants of this enum class, in the order they are declared
    • valueOf

      public static DamageScaling valueOf(String name)
      Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)
      Parameters:
      name - the name of the enum constant to be returned.
      Returns:
      the enum constant with the specified name
      Throws:
      IllegalArgumentException - if this enum class has no constant with the specified name
      NullPointerException - if the argument is null
    • getSerializedName

      public String getSerializedName()
      Specified by:
      getSerializedName in interface StringRepresentable
    • getScalingFunction

      public IScalingFunction getScalingFunction()
      The scaling function is used when a player is hurt by a damage type with this type of scaling.
      Returns:
      The IScalingFunction associated with this damage scaling.
    • create

      public static DamageScaling create(String name, String id, IScalingFunction scaling)
      Creates a new DamageScaling with the specified ID and scaling function.
      Example usage:
       public static final DamageScaling CUSTOM_SCALING = DamageEffects.create("MYMOD_CUSTOM", "mymod:custom", MyMod.CUSTOM_SCALING_FUNCTION);
       
      Parameters:
      name - The true enum name. Prefix this with your modid.
      id - The serialized name. Prefix this with your modid and `:`
      scaling - The scaling function that will be used when a player is hurt by a damage type with this type of scaling.
      Returns:
      A newly created DamageScaling. Store this result in a static final field.