Class EntityRenderersEvent
java.lang.Object
net.neoforged.bus.api.Event
net.neoforged.neoforge.client.event.EntityRenderersEvent
- All Implemented Interfaces:
net.neoforged.fml.event.IModBusEvent
- Direct Known Subclasses:
EntityRenderersEvent.AddLayers
,EntityRenderersEvent.CreateSkullModels
,EntityRenderersEvent.RegisterLayerDefinitions
,EntityRenderersEvent.RegisterRenderers
public abstract class EntityRenderersEvent
extends net.neoforged.bus.api.Event
implements net.neoforged.fml.event.IModBusEvent
Fired for on different events/actions relating to entity renderers.
See the various subclasses for listening to different events.
These events are fired on the mod-specific event bus, only on the logical client.
- See Also:
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Nested Class Summary
Modifier and TypeClassDescriptionstatic class
Fired for registering entity renderer layers at the appropriate time, after the entity and player renderers maps have been created.static class
Fired for registering additional skull models at the appropriate time.static class
Fired for registering layer definitions at the appropriate time.static class
Fired for registering entity and block entity renderers at the appropriate time. -
Constructor Summary
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Method Summary
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Constructor Details
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EntityRenderersEvent
@Internal protected EntityRenderersEvent()
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