Uses of Class
net.neoforged.neoforge.client.event.EntityRenderersEvent
Package
Description
Events fired only on the client-side, chiefly related to rendering and user interfaces (screens and input).
-
Uses of EntityRenderersEvent in net.neoforged.neoforge.client.event
Modifier and TypeClassDescriptionstatic class
Fired for registering entity renderer layers at the appropriate time, after the entity and player renderers maps have been created.static class
Fired for registering additional skull models at the appropriate time.static class
Fired for registering layer definitions at the appropriate time.static class
Fired for registering entity and block entity renderers at the appropriate time.