Class RenderPlayerEvent
java.lang.Object
net.neoforged.bus.api.Event
net.neoforged.neoforge.event.entity.EntityEvent
net.neoforged.neoforge.event.entity.living.LivingEvent
net.neoforged.neoforge.event.entity.player.PlayerEvent
net.neoforged.neoforge.client.event.RenderPlayerEvent
- Direct Known Subclasses:
RenderPlayerEvent.Post
,RenderPlayerEvent.Pre
Fired when a player is being rendered.
See the two subclasses for listening for before and after rendering.
- See Also:
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Nested Class Summary
Modifier and TypeClassDescriptionstatic class
Fired after the player is rendered, if the correspondingRenderPlayerEvent.Pre
is not cancelled.static class
Fired before the player is rendered.Nested classes/interfaces inherited from class net.neoforged.neoforge.event.entity.player.PlayerEvent
PlayerEvent.BreakSpeed, PlayerEvent.Clone, PlayerEvent.HarvestCheck, PlayerEvent.ItemCraftedEvent, PlayerEvent.ItemSmeltedEvent, PlayerEvent.LoadFromFile, PlayerEvent.NameFormat, PlayerEvent.PlayerChangedDimensionEvent, PlayerEvent.PlayerChangeGameModeEvent, PlayerEvent.PlayerLoggedInEvent, PlayerEvent.PlayerLoggedOutEvent, PlayerEvent.PlayerRespawnEvent, PlayerEvent.SaveToFile, PlayerEvent.StartTracking, PlayerEvent.StopTracking, PlayerEvent.TabListNameFormat
Nested classes/interfaces inherited from class net.neoforged.neoforge.event.entity.living.LivingEvent
LivingEvent.LivingJumpEvent, LivingEvent.LivingVisibilityEvent
Nested classes/interfaces inherited from class net.neoforged.neoforge.event.entity.EntityEvent
EntityEvent.EnteringSection, EntityEvent.EntityConstructing, EntityEvent.Size
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Field Summary
Modifier and TypeFieldDescriptionprivate final MultiBufferSource
private final int
private final float
private final PoseStack
private final PlayerRenderer
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Constructor Summary
ModifierConstructorDescriptionprotected
RenderPlayerEvent
(Player player, PlayerRenderer renderer, float partialTick, PoseStack poseStack, MultiBufferSource multiBufferSource, int packedLight) -
Method Summary
Modifier and TypeMethodDescriptionReturns the source of rendering buffers.int
Returns the amount of packed (sky and block) light for rendering.float
Returns the partial tick.Returns the pose stack used for rendering.Returns the player entity renderer.Methods inherited from class net.neoforged.neoforge.event.entity.player.PlayerEvent
getEntity
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Field Details
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renderer
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partialTick
private final float partialTick -
poseStack
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multiBufferSource
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packedLight
private final int packedLight
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Constructor Details
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RenderPlayerEvent
@Internal protected RenderPlayerEvent(Player player, PlayerRenderer renderer, float partialTick, PoseStack poseStack, MultiBufferSource multiBufferSource, int packedLight)
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Method Details
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getRenderer
Returns the player entity renderer.- Returns:
- the player entity renderer
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getPartialTick
public float getPartialTick()Returns the partial tick.- Returns:
- the partial tick
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getPoseStack
Returns the pose stack used for rendering.- Returns:
- the pose stack used for rendering
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getMultiBufferSource
Returns the source of rendering buffers.- Returns:
- the source of rendering buffers
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getPackedLight
public int getPackedLight()Returns the amount of packed (sky and block) light for rendering.- Returns:
- the amount of packed (sky and block) light for rendering
- See Also:
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