Class LivingEvent

java.lang.Object
net.neoforged.bus.api.Event
net.neoforged.neoforge.event.entity.EntityEvent
net.neoforged.neoforge.event.entity.living.LivingEvent
Direct Known Subclasses:
AnimalTameEvent, CanContinueSleepingEvent, EffectParticleModificationEvent, EnderManAngerEvent, LivingAttackEvent, LivingBreatheEvent, LivingChangeTargetEvent, LivingConversionEvent, LivingDamageEvent, LivingDeathEvent, LivingDestroyBlockEvent, LivingDropsEvent, LivingDrownEvent, LivingEntityUseItemEvent, LivingEquipmentChangeEvent, LivingEvent.LivingJumpEvent, LivingEvent.LivingVisibilityEvent, LivingExperienceDropEvent, LivingFallEvent, LivingGetProjectileEvent, LivingHealEvent, LivingHurtEvent, LivingKnockBackEvent, LivingSwapItemsEvent, LivingUseTotemEvent, LootingLevelEvent, MobEffectEvent, PlayerEvent, ShieldBlockEvent, SpawnClusterSizeEvent

public abstract class LivingEvent extends EntityEvent
LivingEvent is fired whenever an event involving a LivingEntity occurs.
If a method utilizes this Event as its parameter, the method will receive every child event of this class.

All children of this event are fired on the NeoForge.EVENT_BUS.