Class LevelEvent.Load

java.lang.Object
net.neoforged.bus.api.Event
net.neoforged.neoforge.event.level.LevelEvent
net.neoforged.neoforge.event.level.LevelEvent.Load
Enclosing class:
LevelEvent

public static class LevelEvent.Load extends LevelEvent
This event is fired whenever a level loads. This event is fired whenever a level loads in ClientLevel's constructor and MinecraftServer#createLevels(ChunkProgressListener).

This event is not cancellable and does not

invalid reference
have a result
.

This event is fired on the main Forge event bus on both logical sides.