Class SleepFinishedTimeEvent
java.lang.Object
net.neoforged.bus.api.Event
net.neoforged.neoforge.event.level.LevelEvent
net.neoforged.neoforge.event.level.SleepFinishedTimeEvent
This event is fired when all players are asleep and the time should be set to day.
setWakeUpTime(wakeUpTime) sets a new time that will be added to the dayTime.
setWakeUpTime(wakeUpTime) sets a new time that will be added to the dayTime.
-
Nested Class Summary
Nested classes/interfaces inherited from class net.neoforged.neoforge.event.level.LevelEvent
LevelEvent.CreateSpawnPosition, LevelEvent.Load, LevelEvent.PotentialSpawns, LevelEvent.Save, LevelEvent.Unload
-
Field Summary
-
Constructor Summary
-
Method Summary
Modifier and TypeMethodDescriptionlong
boolean
setTimeAddition
(long newTimeIn) Sets the new time which should be set when all players wake upMethods inherited from class net.neoforged.neoforge.event.level.LevelEvent
getLevel
-
Field Details
-
newTime
private long newTime -
minTime
private final long minTime
-
-
Constructor Details
-
SleepFinishedTimeEvent
-
-
Method Details
-
getNewTime
public long getNewTime()- Returns:
- the new time
-
setTimeAddition
public boolean setTimeAddition(long newTimeIn) Sets the new time which should be set when all players wake up- Parameters:
newTimeIn
- The new time at wakeup- Returns:
false
if newTimeIn was lower than current time
-