All Implemented Interfaces:
CommandSource, SyncedDataHolder, ContainerListener, Attackable, EquipmentUser, HasCustomInventoryScreen, Leashable, OwnableEntity, PlayerRideable, PlayerRideableJumping, Saddleable, Targeting, EntityAccess, Nameable, ScoreHolder, IAttachmentHolder, IEntityExtension, ILivingEntityExtension, INBTSerializable<CompoundTag>

public class Donkey extends AbstractChestedHorse