Record Class VibrationInfo
java.lang.Object
java.lang.Record
net.minecraft.world.level.gameevent.vibrations.VibrationInfo
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final com.mojang.serialization.Codec<VibrationInfo> private final floatThe field for thedistancerecord component.private final EntityThe field for theentityrecord component.The field for thegameEventrecord component.private final Vec3The field for theposrecord component.private final UUIDThe field for theprojectileOwnerUuidrecord component.private final UUIDThe field for theuuidrecord component. -
Constructor Summary
ConstructorsConstructorDescriptionVibrationInfo(Holder<GameEvent> p_316546_, float p_251086_, Vec3 p_250935_, UUID p_316193_, UUID p_316157_) VibrationInfo(Holder<GameEvent> gameEvent, float distance, Vec3 pos, UUID uuid, UUID projectileOwnerUuid, Entity entity) Creates an instance of aVibrationInforecord class.VibrationInfo(Holder<GameEvent> p_316851_, float p_250190_, Vec3 p_251692_, Entity p_316868_) -
Method Summary
Modifier and TypeMethodDescriptionfloatdistance()Returns the value of thedistancerecord component.entity()Returns the value of theentityrecord component.final booleanIndicates whether some other object is "equal to" this one.Returns the value of thegameEventrecord component.getEntity(ServerLevel p_249184_) getProjectileOwner(ServerLevel p_249217_) private static UUIDgetProjectileOwner(Entity p_251531_) final inthashCode()Returns a hash code value for this object.pos()Returns the value of theposrecord component.Returns the value of theprojectileOwnerUuidrecord component.final StringtoString()Returns a string representation of this record class.uuid()Returns the value of theuuidrecord component.
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Field Details
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gameEvent
The field for thegameEventrecord component. -
distance
private final float distanceThe field for thedistancerecord component. -
pos
The field for theposrecord component. -
uuid
The field for theuuidrecord component. -
projectileOwnerUuid
The field for theprojectileOwnerUuidrecord component. -
entity
The field for theentityrecord component. -
CODEC
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Constructor Details
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VibrationInfo
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VibrationInfo
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VibrationInfo
public VibrationInfo(Holder<GameEvent> gameEvent, float distance, Vec3 pos, @Nullable UUID uuid, @Nullable UUID projectileOwnerUuid, @Nullable Entity entity) Creates an instance of aVibrationInforecord class.- Parameters:
gameEvent- the value for thegameEventrecord componentdistance- the value for thedistancerecord componentpos- the value for theposrecord componentuuid- the value for theuuidrecord componentprojectileOwnerUuid- the value for theprojectileOwnerUuidrecord componententity- the value for theentityrecord component
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Method Details
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getProjectileOwner
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getEntity
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getProjectileOwner
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toString
Returns a string representation of this record class. The representation contains the name of the class, followed by the name and value of each of the record components. -
hashCode
public final int hashCode()Returns a hash code value for this object. The value is derived from the hash code of each of the record components. -
equals
Indicates whether some other object is "equal to" this one. The objects are equal if the other object is of the same class and if all the record components are equal. Reference components are compared withObjects::equals(Object,Object); primitive components are compared with '=='. -
gameEvent
Returns the value of thegameEventrecord component.- Returns:
- the value of the
gameEventrecord component
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distance
public float distance()Returns the value of thedistancerecord component.- Returns:
- the value of the
distancerecord component
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pos
Returns the value of theposrecord component.- Returns:
- the value of the
posrecord component
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uuid
Returns the value of theuuidrecord component.- Returns:
- the value of the
uuidrecord component
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projectileOwnerUuid
Returns the value of theprojectileOwnerUuidrecord component.- Returns:
- the value of the
projectileOwnerUuidrecord component
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entity
Returns the value of theentityrecord component.- Returns:
- the value of the
entityrecord component
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