public class BlockAnvil extends BlockFalling
Modifier and Type | Class and Description |
---|---|
static class |
BlockAnvil.Anvil |
Block.EnumOffsetType
IForgeRegistryEntry.Impl<T extends IForgeRegistryEntry<T>>
Modifier and Type | Field and Description |
---|---|
static PropertyInteger |
DAMAGE |
static PropertyDirection |
FACING |
protected static org.apache.logging.log4j.Logger |
LOGGER |
protected static AxisAlignedBB |
X_AXIS_AABB |
protected static AxisAlignedBB |
Z_AXIS_AABB |
fallInstantly
BLOCK_STATE_IDS, blockHardness, blockMapColor, blockMaterial, blockParticleGravity, blockResistance, blockSoundType, blockState, capturedDrops, captureDrops, enableStats, FULL_BLOCK_AABB, fullBlock, harvesters, hasTileEntity, lightOpacity, lightValue, needsRandomTick, NULL_AABB, RANDOM, REGISTRY, slipperiness, translucent, useNeighborBrightness
delegate
Modifier | Constructor and Description |
---|---|
protected |
BlockAnvil() |
canFallThrough, getDustColor, neighborChanged, onBlockAdded, randomDisplayTick, tickRate, updateTick
addCollisionBoxToList, addCollisionBoxToList, addDestroyEffects, addHitEffects, addInformation, addLandingEffects, addRunningEffects, beginLeavesDecay, breakBlock, canBeConnectedTo, canBeReplacedByLeaves, canCollideCheck, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canEntitySpawn, canHarvestBlock, canPlaceBlockAt, canPlaceBlockOnSide, canPlaceTorchOnTop, canProvidePower, canRenderInLayer, canSilkHarvest, canSilkHarvest, canSpawnInBlock, canSustainLeaves, canSustainPlant, captureDrops, causesSuffocation, collisionRayTrace, createTileEntity, disableStats, doesSideBlockChestOpening, doesSideBlockRendering, dropBlockAsItem, dropBlockAsItemWithChance, dropXpOnBlockBreak, eventReceived, fillWithRain, getActualState, getAiPathNodeType, getAiPathNodeType, getAmbientOcclusionLightValue, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlockById, getBlockFromItem, getBlockFromName, getBlockHardness, getBlockLayer, getBlockLiquidHeight, getBlockState, getCollisionBoundingBox, getComparatorInputOverride, getCreativeTabToDisplayOn, getDefaultState, getDrops, getDrops, getEnableStats, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExplosionResistance, getExtendedState, getFireSpreadSpeed, getFlammability, getFogColor, getHarvestLevel, getHarvestTool, getIdFromBlock, getItem, getItemDropped, getLightOpacity, getLightOpacity, getLightValue, getLightValue, getLocalizedName, getMapColor, getMaterial, getMobilityFlag, getOffset, getOffsetType, getPackedLightmapCoords, getPickBlock, getPlayerRelativeBlockHardness, getRenderType, getSelectedBoundingBox, getSilkTouchDrop, getSlipperiness, getSoundType, getSoundType, getStateAtViewpoint, getStateById, getStateForPlacement, getStateId, getStrongPower, getTickRandomly, getUnlocalizedName, getUseNeighborBrightness, getValidRotations, getWeakChanges, getWeakPower, harvestBlock, hasComparatorInputOverride, hasCustomBreakingProgress, hasTileEntity, hasTileEntity, isAABBInsideLiquid, isAABBInsideMaterial, isAir, isAssociatedBlock, isBeaconBase, isBed, isBedFoot, isBlockNormalCube, isBurning, isCollidable, isEntityInsideMaterial, isEqualTo, isExceptBlockForAttachWithPiston, isExceptionBlockForAttaching, isFertile, isFireSource, isFlammable, isFoliage, isFullBlock, isLadder, isLeaves, isNormalCube, isNormalCube, isPassable, isReplaceable, isReplaceableOreGen, isSideSolid, isStickyBlock, isToolEffective, isTopSolid, isTranslucent, isWood, modifyAcceleration, observedNeighborChange, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockExploded, onBlockHarvested, onBlockPlacedBy, onEntityCollidedWithBlock, onEntityWalk, onFallenUpon, onLanded, onNeighborChange, onPlantGrow, quantityDropped, quantityDropped, quantityDroppedWithBonus, randomTick, rayTrace, recolorBlock, registerBlocks, removedByPlayer, requiresUpdates, rotateBlock, setBedOccupied, setBlockUnbreakable, setCreativeTab, setDefaultSlipperiness, setDefaultState, setHardness, setHarvestLevel, setHarvestLevel, setLightLevel, setLightOpacity, setResistance, setSoundType, setTickRandomly, setUnlocalizedName, shouldCheckWeakPower, spawnAsEntity, toString, withMirror
getRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryName
public static final PropertyDirection FACING
public static final PropertyInteger DAMAGE
protected static final AxisAlignedBB X_AXIS_AABB
protected static final AxisAlignedBB Z_AXIS_AABB
protected static final org.apache.logging.log4j.Logger LOGGER
public boolean isFullCube(IBlockState state)
isFullCube
in class Block
public BlockFaceShape getBlockFaceShape(IBlockAccess worldIn, IBlockState state, BlockPos pos, EnumFacing face)
getBlockFaceShape
in class Block
public boolean isOpaqueCube(IBlockState state)
isOpaqueCube
in class Block
public IBlockState getStateForPlacement(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer)
getStateForPlacement
in class Block
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ)
onBlockActivated
in class Block
public int damageDropped(IBlockState state)
damageDropped
in class Block
public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos)
getBoundingBox
in class Block
public void getSubBlocks(CreativeTabs itemIn, NonNullList<ItemStack> items)
getSubBlocks
in class Block
protected void onStartFalling(EntityFallingBlock fallingEntity)
onStartFalling
in class BlockFalling
public void onEndFalling(World worldIn, BlockPos pos, IBlockState p_176502_3_, IBlockState p_176502_4_)
onEndFalling
in class BlockFalling
public void onBroken(World worldIn, BlockPos pos)
onBroken
in class BlockFalling
public boolean shouldSideBeRendered(IBlockState blockState, IBlockAccess blockAccess, BlockPos pos, EnumFacing side)
shouldSideBeRendered
in class Block
public IBlockState getStateFromMeta(int meta)
getStateFromMeta
in class Block
public int getMetaFromState(IBlockState state)
getMetaFromState
in class Block
public IBlockState withRotation(IBlockState state, Rotation rot)
withRotation
in class Block
protected BlockStateContainer createBlockState()
createBlockState
in class Block