public class ModelGuardian extends ModelBase
Modifier and Type | Field and Description |
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private ModelRenderer |
guardianBody |
private ModelRenderer |
guardianEye |
private ModelRenderer[] |
guardianSpines |
private ModelRenderer[] |
guardianTail |
boxList, isChild, isRiding, swingProgress, textureHeight, textureWidth
Constructor and Description |
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ModelGuardian() |
Modifier and Type | Method and Description |
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void |
render(Entity entityIn,
float limbSwing,
float limbSwingAmount,
float ageInTicks,
float netHeadYaw,
float headPitch,
float scale) |
void |
setRotationAngles(float limbSwing,
float limbSwingAmount,
float ageInTicks,
float netHeadYaw,
float headPitch,
float scaleFactor,
Entity entityIn) |
copyModelAngles, getRandomModelBox, getTextureOffset, setLivingAnimations, setModelAttributes, setTextureOffset
private final ModelRenderer guardianBody
private final ModelRenderer guardianEye
private final ModelRenderer[] guardianSpines
private final ModelRenderer[] guardianTail
public void render(Entity entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scale)
public void setRotationAngles(float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scaleFactor, Entity entityIn)
setRotationAngles
in class ModelBase