public abstract class RenderArrow<T extends EntityArrow> extends Render<T>
renderManager, renderOutlines, shadowOpaque, shadowSize
Constructor and Description |
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RenderArrow(RenderManager renderManagerIn) |
Modifier and Type | Method and Description |
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void |
doRender(T entity,
double x,
double y,
double z,
float entityYaw,
float partialTicks) |
bindEntityTexture, bindTexture, canRenderName, doRenderShadowAndFire, getEntityTexture, getFontRendererFromRenderManager, getRenderManager, getTeamColor, isMultipass, renderEntityName, renderLivingLabel, renderMultipass, renderName, renderOffsetAABB, setRenderOutlines, shouldRender
public RenderArrow(RenderManager renderManagerIn)
public void doRender(T entity, double x, double y, double z, float entityYaw, float partialTicks)
doRender
in class Render<T extends EntityArrow>