public class RenderBlaze extends RenderLiving<EntityBlaze>
Modifier and Type | Field and Description |
---|---|
private static ResourceLocation |
BLAZE_TEXTURES |
brightnessBuffer, layerRenderers, mainModel, NAME_TAG_RANGE, NAME_TAG_RANGE_SNEAK, renderMarker
renderManager, renderOutlines, shadowOpaque, shadowSize
Constructor and Description |
---|
RenderBlaze(RenderManager renderManagerIn) |
Modifier and Type | Method and Description |
---|---|
protected ResourceLocation |
getEntityTexture(EntityBlaze entity) |
canRenderName, doRender, renderLeash, setLightmap, shouldRender
addLayer, applyRotations, getColorMultiplier, getDeathMaxRotation, getMainModel, getSwingProgress, handleRotationFloat, interpolateRotation, isVisible, prepareScale, preRenderCallback, renderLayers, renderLivingAt, renderModel, renderName, setBrightness, setDoRenderBrightness, setScoreTeamColor, transformHeldFull3DItemLayer, unsetBrightness, unsetScoreTeamColor
bindEntityTexture, bindTexture, doRenderShadowAndFire, getFontRendererFromRenderManager, getRenderManager, getTeamColor, isMultipass, renderEntityName, renderLivingLabel, renderMultipass, renderOffsetAABB, setRenderOutlines
private static final ResourceLocation BLAZE_TEXTURES
public RenderBlaze(RenderManager renderManagerIn)
protected ResourceLocation getEntityTexture(EntityBlaze entity)
getEntityTexture
in class Render<EntityBlaze>