public class RenderParrot extends RenderLiving<EntityParrot>
Modifier and Type | Field and Description |
---|---|
static ResourceLocation[] |
PARROT_TEXTURES |
brightnessBuffer, layerRenderers, mainModel, NAME_TAG_RANGE, NAME_TAG_RANGE_SNEAK, renderMarker
renderManager, renderOutlines, shadowOpaque, shadowSize
Constructor and Description |
---|
RenderParrot(RenderManager p_i47375_1_) |
Modifier and Type | Method and Description |
---|---|
private float |
getCustomBob(EntityParrot parrot,
float p_192861_2_) |
protected ResourceLocation |
getEntityTexture(EntityParrot entity) |
float |
handleRotationFloat(EntityParrot livingBase,
float partialTicks) |
canRenderName, doRender, renderLeash, setLightmap, shouldRender
addLayer, applyRotations, getColorMultiplier, getDeathMaxRotation, getMainModel, getSwingProgress, interpolateRotation, isVisible, prepareScale, preRenderCallback, renderLayers, renderLivingAt, renderModel, renderName, setBrightness, setDoRenderBrightness, setScoreTeamColor, transformHeldFull3DItemLayer, unsetBrightness, unsetScoreTeamColor
bindEntityTexture, bindTexture, doRenderShadowAndFire, getFontRendererFromRenderManager, getRenderManager, getTeamColor, isMultipass, renderEntityName, renderLivingLabel, renderMultipass, renderOffsetAABB, setRenderOutlines
public static final ResourceLocation[] PARROT_TEXTURES
public RenderParrot(RenderManager p_i47375_1_)
protected ResourceLocation getEntityTexture(EntityParrot entity)
getEntityTexture
in class Render<EntityParrot>
public float handleRotationFloat(EntityParrot livingBase, float partialTicks)
handleRotationFloat
in class RenderLivingBase<EntityParrot>
private float getCustomBob(EntityParrot parrot, float p_192861_2_)