public class EntityParrot extends EntityShoulderRiding implements EntityFlying
EntityLiving.SpawnPlacementType| Modifier and Type | Field and Description |
|---|---|
private static com.google.common.base.Predicate<EntityLiving> |
CAN_MIMIC |
private static Item |
DEADLY_ITEM |
float |
flap |
float |
flapping |
float |
flapSpeed |
private BlockPos |
jukeboxPosition |
private static java.util.Map<java.lang.Class<? extends Entity>,SoundEvent> |
MIMIC_SOUNDS |
float |
oFlap |
float |
oFlapSpeed |
private boolean |
partyParrot |
private static java.util.Set<Item> |
TAME_ITEMS |
private static DataParameter<java.lang.Integer> |
VARIANT |
aiSit, OWNER_UNIQUE_ID, TAMEDspawnableBlockforcedAge, forcedAgeTimer, growingAgeFLEEING_SPEED_MODIFIER, FLEEING_SPEED_MODIFIER_UUIDexperienceValue, inventoryArmorDropChances, inventoryHandsDropChances, jumpHelper, livingSoundTime, moveHelper, navigator, targetTasks, tasksactiveItemStack, activeItemStackUseCount, arrowHitTimer, attackedAtYaw, attackingPlayer, cameraPitch, dead, deathTime, HAND_STATES, hurtTime, idleTime, interpTargetPitch, interpTargetX, interpTargetY, interpTargetYaw, interpTargetZ, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, movedDistance, moveForward, moveStrafing, moveVertical, newPosRotationIncrements, onGroundSpeedFactor, prevCameraPitch, prevLimbSwingAmount, prevMovedDistance, prevOnGroundSpeedFactor, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomUnused1, randomUnused2, randomYawVelocity, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, SWIM_SPEED, swingingHand, swingProgress, swingProgressInt, ticksElytraFlying, ticksSinceLastSwing, unused180addedToChunk, cachedUniqueIdString, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, collided, collidedHorizontally, collidedVertically, dataManager, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, fallDistance, firstUpdate, FLAGS, forceSpawn, glowing, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isDead, isImmuneToFire, isInWeb, lastPortalPos, lastPortalVec, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, rideCooldown, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, updateBlocked, velocityChanged, width, world| Constructor and Description |
|---|
EntityParrot(World worldIn) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
applyEntityAttributes() |
boolean |
attackEntityAsMob(Entity entityIn) |
boolean |
attackEntityFrom(DamageSource source,
float amount) |
private void |
calculateFlapping() |
boolean |
canBePushed() |
boolean |
canMateWith(EntityAnimal otherAnimal) |
protected void |
collideWithEntity(Entity entityIn) |
EntityAgeable |
createChild(EntityAgeable ageable) |
protected PathNavigate |
createNavigator(World worldIn) |
protected void |
entityInit() |
void |
fall(float distance,
float damageMultiplier) |
SoundEvent |
getAmbientSound() |
private static SoundEvent |
getAmbientSound(java.util.Random random) |
boolean |
getCanSpawnHere() |
protected SoundEvent |
getDeathSound() |
float |
getEyeHeight() |
protected SoundEvent |
getHurtSound(DamageSource damageSourceIn) |
protected ResourceLocation |
getLootTable() |
private static float |
getPitch(java.util.Random random) |
SoundCategory |
getSoundCategory() |
protected float |
getSoundPitch() |
int |
getVariant() |
protected void |
initEntityAI() |
boolean |
isBreedingItem(ItemStack stack) |
boolean |
isFlying() |
boolean |
isPartying() |
protected boolean |
makeFlySound() |
IEntityLivingData |
onInitialSpawn(DifficultyInstance difficulty,
IEntityLivingData livingdata) |
void |
onLivingUpdate() |
static void |
playAmbientSound(World worldIn,
Entity p_192005_1_) |
protected float |
playFlySound(float p_191954_1_) |
private static boolean |
playMimicSound(World worldIn,
Entity p_192006_1_) |
protected void |
playStepSound(BlockPos pos,
Block blockIn) |
boolean |
processInteract(EntityPlayer player,
EnumHand hand) |
void |
readEntityFromNBT(NBTTagCompound compound) |
static void |
registerMimicSound(java.lang.Class<? extends Entity> cls,
SoundEvent sound) |
void |
setPartying(BlockPos pos,
boolean p_191987_2_) |
void |
setVariant(int p_191997_1_) |
protected void |
updateFallState(double y,
boolean onGroundIn,
IBlockState state,
BlockPos pos) |
void |
writeEntityToNBT(NBTTagCompound compound) |
canSitOnShoulder, onUpdate, setEntityOnShouldercanBeLeashedTo, getAISit, getOwner, getOwnerId, getTeam, handleStatusUpdate, isOnSameTeam, isOwner, isSitting, isTamed, onDeath, playTameEffect, setOwnerId, setSitting, setTamed, setTamedBy, setupTamedAI, shouldAttackEntitycanDespawn, consumeItemFromStack, getBlockPathWeight, getExperiencePoints, getLoveCause, getTalkInterval, getYOffset, isInLove, resetInLove, setInLove, updateAITasksaddGrowth, ageUp, getGrowingAge, holdingSpawnEggOfClass, isChild, notifyDataManagerChange, onGrowingAdult, setGrowingAge, setScale, setScaleForAge, setSizedetachHome, followLeashSpeed, getHomePosition, getMaximumHomeDistance, hasHome, hasPath, isWithinHomeDistanceCurrentPosition, isWithinHomeDistanceFromPosition, onLeashDistance, setHomePosAndDistance, updateLeashedStatecanAttackClass, canBeSteered, canEquipItem, canPassengerSteer, canPickUpLoot, clearLeashed, createBodyHelper, despawnEntity, dropEquipment, dropFewItems, dropLoot, eatGrassBonus, enablePersistence, faceEntity, getArmorByChance, getArmorInventoryList, getAttackTarget, getDropItem, getEntitySenses, getHeldEquipment, getHorizontalFaceSpeed, getItemStackFromSlot, getJumpHelper, getLeashed, getLeashHolder, getLookHelper, getMaxFallHeight, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getPathPriority, getPrimaryHand, getRenderSizeModifier, getSlotForItemStack, getVerticalFaceSpeed, isAIDisabled, isItemStackInSlot, isLeftHanded, isNoDespawnRequired, isNotColliding, isServerWorld, onEntityUpdate, playHurtSound, playLivingSound, processInitialInteract, registerFixesMob, replaceItemInInventory, setAIMoveSpeed, setAttackTarget, setCanPickUpLoot, setDropChance, setEnchantmentBasedOnDifficulty, setEquipmentBasedOnDifficulty, setItemStackToSlot, setLeashHolder, setLeftHanded, setMoveForward, setMoveStrafing, setMoveVertical, setNoAI, setPathPriority, spawnExplosionParticle, startRiding, updateDistance, updateEntityActionState, updateEquipmentIfNeededaddPotionEffect, applyArmorCalculations, applyPotionDamageCalculations, areAllPotionsAmbient, attackable, attemptTeleport, blockUsingShield, canBeCollidedWith, canBeHitWithPotion, canBreatheUnderwater, canDropLoot, canEntityBeSeen, clearActivePotions, collideWithNearbyEntities, curePotionEffects, damageArmor, damageEntity, damageShield, decreaseAirSupply, dismountEntity, dismountRidingEntity, frostWalk, getAbsorptionAmount, getActiveHand, getActiveItemStack, getActivePotionEffect, getActivePotionEffects, getActivePotionMap, getAIMoveSpeed, getAlwaysRenderNameTagForRender, getArrowCountInEntity, getAttackingEntity, getAttributeMap, getCapability, getCombatTracker, getCreatureAttribute, getEntityAttribute, getFallSound, getHealth, getHeldItem, getHeldItemMainhand, getHeldItemOffhand, getIdleTime, getItemInUseCount, getItemInUseMaxCount, getJumpUpwardsMotion, getLastAttackedEntity, getLastAttackedEntityTime, getLastDamageSource, getLook, getMaxHealth, getRevengeTarget, getRevengeTimer, getRNG, getRotationYawHead, getSoundVolume, getSwingProgress, getTicksElytraFlying, getTotalArmorValue, getWaterSlowDown, handleJumpLava, handleJumpWater, hasCapability, hasItemInSlot, heal, isActiveItemStackBlocking, isElytraFlying, isEntityAlive, isEntityUndead, isHandActive, isMovementBlocked, isOnLadder, isPlayer, isPlayerSleeping, isPotionActive, isPotionApplicable, jump, knockBack, markPotionsDirty, markVelocityChanged, moveRelative, onChangedPotionEffect, onDeathUpdate, onFinishedPotionEffect, onItemPickup, onItemUseFinish, onKillCommand, onNewPotionEffect, outOfWorld, performHurtAnimation, playEquipSound, removeActivePotionEffect, removePotionEffect, renderBrokenItemStack, resetActiveHand, resetPotionEffectMetadata, sendEndCombat, sendEnterCombat, setAbsorptionAmount, setActiveHand, setArrowCountInEntity, setHealth, setHeldItem, setJumping, setLastAttackedEntity, setPositionAndRotationDirect, setRenderYawOffset, setRevengeTarget, setRotationYawHead, setSprinting, shouldRiderFaceForward, stopActiveHand, swingArm, travel, updateActiveHand, updateArmSwingProgress, updateItemUse, updatePotionEffects, updatePotionMetadata, updateRiddenaddEntityCrashInfo, addPassenger, addTag, addTrackingPlayer, addVelocity, applyEnchantments, applyEntityCollision, applyOrientationToEntity, applyPlayerInteraction, awardKillScore, canBeAttackedWithItem, canBeRidden, canExplosionDestroyBlock, canFitPassenger, canRenderOnFire, canRiderInteract, canTrample, canTriggerWalking, canUseCommand, changeDimension, changeDimension, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, decrementTimeUntilPortal, deserializeNBT, doBlockCollisions, doesEntityNotTriggerPressurePlate, doWaterSplashEffect, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, getAdjustedHorizontalFacing, getAir, getAlwaysRenderNameTag, getBrightness, getBrightnessForRender, getCachedUniqueIdString, getCollisionBorderSize, getCollisionBoundingBox, getCollisionBox, getCommandSenderEntity, getCommandStats, getControllingPassenger, getCustomNameTag, getDataManager, getDisplayName, getDistance, getDistance, getDistanceSq, getDistanceSq, getDistanceSq, getDistanceSqToCenter, getEntityBoundingBox, getEntityData, getEntityId, getEntityString, getEntityWorld, getEquipmentAndArmor, getExplosionResistance, getFireImmuneTicks, getFlag, getForward, getHorizontalFacing, getHoverEvent, getIsInvulnerable, getLastPortalVec, getLookVec, getLowestRidingEntity, getMaxInPortalTime, getMirroredYaw, getMountedYOffset, getName, getParts, getPassengers, getPersistentID, getPickedResult, getPitchYaw, getPortalCooldown, getPosition, getPositionEyes, getPositionVector, getPushReaction, getRecursivePassengers, getRecursivePassengersByType, getRenderBoundingBox, getRenderDistanceWeight, getRidingEntity, getRotatedYaw, getServer, getSplashSound, getSwimSound, getTags, getTeleportDirection, getUniqueID, getVectorForRotation, handleWaterMovement, hasCustomName, hashCode, hasNoGravity, hitByEntity, ignoreItemEntityData, isAddedToWorld, isBeingRidden, isBurning, isCreatureType, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isGlowing, isImmuneToExplosions, isImmuneToFire, isInLava, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isNonBoss, isOffsetPositionInLiquid, isOnScoreboardTeam, isOutsideBorder, isOverWater, isPassenger, isPushedByWater, isRiding, isRidingOrBeingRiddenBy, isRidingSameEntity, isSilent, isSneaking, isSpectatedByPlayer, isSprinting, isWet, move, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, onAddedToWorld, onCollideWithPlayer, onInsideBlock, onKillEntity, onRemovedFromWorld, onStruckByLightning, playSound, preparePlayerToSpawn, pushOutOfBlocks, rayTrace, readFromNBT, registerFixes, removePassenger, removePassengers, removeTag, removeTrackingPlayer, resetEntityId, resetPositionToBB, sendCommandFeedback, sendMessage, serializeNBT, setAir, setAlwaysRenderNameTag, setCommandStat, setCommandStats, setCustomNameTag, setDead, setDropItemsWhenDead, setEntityBoundingBox, setEntityId, setEntityInvulnerable, setFire, setFlag, setGlowing, setInvisible, setInWeb, setLocationAndAngles, setNoGravity, setOnFireFromLava, setOutsideBorder, setPortal, setPosition, setPositionAndRotation, setPositionAndUpdate, setPositionNonDirty, setRenderDistanceWeight, setRotation, setSilent, setSneaking, setUniqueId, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, spawnRunningParticles, startRiding, toString, turn, updatePassenger, writeToNBT, writeToNBTAtomically, writeToNBTOptionalprivate static final DataParameter<java.lang.Integer> VARIANT
private static final com.google.common.base.Predicate<EntityLiving> CAN_MIMIC
private static final Item DEADLY_ITEM
private static final java.util.Set<Item> TAME_ITEMS
private static final java.util.Map<java.lang.Class<? extends Entity>,SoundEvent> MIMIC_SOUNDS
public float flap
public float flapSpeed
public float oFlapSpeed
public float oFlap
public float flapping
private boolean partyParrot
private BlockPos jukeboxPosition
public EntityParrot(World worldIn)
@Nullable public IEntityLivingData onInitialSpawn(DifficultyInstance difficulty, @Nullable IEntityLivingData livingdata)
onInitialSpawn in class EntityLivingprotected void initEntityAI()
initEntityAI in class EntityLivingprotected void applyEntityAttributes()
applyEntityAttributes in class EntityLivingprotected PathNavigate createNavigator(World worldIn)
createNavigator in class EntityLivingpublic float getEyeHeight()
getEyeHeight in class Entitypublic void onLivingUpdate()
onLivingUpdate in class EntityAnimalpublic void setPartying(BlockPos pos, boolean p_191987_2_)
setPartying in class EntityLivingBasepublic boolean isPartying()
private void calculateFlapping()
public boolean processInteract(EntityPlayer player, EnumHand hand)
processInteract in class EntityAnimalpublic boolean isBreedingItem(ItemStack stack)
isBreedingItem in class EntityAnimalpublic boolean getCanSpawnHere()
getCanSpawnHere in class EntityAnimalpublic void fall(float distance,
float damageMultiplier)
fall in class EntityLivingBaseprotected void updateFallState(double y,
boolean onGroundIn,
IBlockState state,
BlockPos pos)
updateFallState in class EntityLivingBasepublic boolean canMateWith(EntityAnimal otherAnimal)
canMateWith in class EntityAnimal@Nullable public EntityAgeable createChild(EntityAgeable ageable)
createChild in class EntityAgeablepublic boolean attackEntityAsMob(Entity entityIn)
attackEntityAsMob in class EntityLivingBase@Nullable public SoundEvent getAmbientSound()
getAmbientSound in class EntityLivingprivate static SoundEvent getAmbientSound(java.util.Random random)
protected SoundEvent getHurtSound(DamageSource damageSourceIn)
getHurtSound in class EntityLivingBaseprotected SoundEvent getDeathSound()
getDeathSound in class EntityLivingBaseprotected void playStepSound(BlockPos pos, Block blockIn)
playStepSound in class Entityprotected float playFlySound(float p_191954_1_)
playFlySound in class Entityprotected boolean makeFlySound()
makeFlySound in class Entityprotected float getSoundPitch()
getSoundPitch in class EntityLivingBaseprivate static float getPitch(java.util.Random random)
public SoundCategory getSoundCategory()
getSoundCategory in class Entitypublic boolean canBePushed()
canBePushed in class EntityLivingBaseprotected void collideWithEntity(Entity entityIn)
collideWithEntity in class EntityLivingBasepublic boolean attackEntityFrom(DamageSource source, float amount)
attackEntityFrom in class EntityAnimalpublic int getVariant()
public void setVariant(int p_191997_1_)
protected void entityInit()
entityInit in class EntityTameablepublic void writeEntityToNBT(NBTTagCompound compound)
writeEntityToNBT in class EntityTameablepublic void readEntityFromNBT(NBTTagCompound compound)
readEntityFromNBT in class EntityTameable@Nullable protected ResourceLocation getLootTable()
getLootTable in class EntityLivingpublic boolean isFlying()
public static void registerMimicSound(java.lang.Class<? extends Entity> cls, SoundEvent sound)