public class RenderWither extends RenderLiving<EntityWither>
| Modifier and Type | Field and Description |
|---|---|
private static ResourceLocation |
INVULNERABLE_WITHER_TEXTURES |
private static ResourceLocation |
WITHER_TEXTURES |
brightnessBuffer, layerRenderers, mainModel, NAME_TAG_RANGE, NAME_TAG_RANGE_SNEAK, renderMarkerrenderManager, renderOutlines, shadowOpaque, shadowSize| Constructor and Description |
|---|
RenderWither(RenderManager renderManagerIn) |
| Modifier and Type | Method and Description |
|---|---|
protected ResourceLocation |
getEntityTexture(EntityWither entity) |
protected void |
preRenderCallback(EntityWither entitylivingbaseIn,
float partialTickTime) |
canRenderName, doRender, renderLeash, setLightmap, shouldRenderaddLayer, applyRotations, getColorMultiplier, getDeathMaxRotation, getMainModel, getSwingProgress, handleRotationFloat, interpolateRotation, isVisible, prepareScale, renderLayers, renderLivingAt, renderModel, renderName, setBrightness, setDoRenderBrightness, setScoreTeamColor, transformHeldFull3DItemLayer, unsetBrightness, unsetScoreTeamColorbindEntityTexture, bindTexture, doRenderShadowAndFire, getFontRendererFromRenderManager, getRenderManager, getTeamColor, isMultipass, renderEntityName, renderLivingLabel, renderMultipass, renderOffsetAABB, setRenderOutlinesprivate static final ResourceLocation INVULNERABLE_WITHER_TEXTURES
private static final ResourceLocation WITHER_TEXTURES
public RenderWither(RenderManager renderManagerIn)
protected ResourceLocation getEntityTexture(EntityWither entity)
getEntityTexture in class Render<EntityWither>protected void preRenderCallback(EntityWither entitylivingbaseIn, float partialTickTime)
preRenderCallback in class RenderLivingBase<EntityWither>