public class RenderWither extends RenderLiving<EntityWither>
Modifier and Type | Field and Description |
---|---|
private static ResourceLocation |
INVULNERABLE_WITHER_TEXTURES |
private static ResourceLocation |
WITHER_TEXTURES |
brightnessBuffer, layerRenderers, mainModel, NAME_TAG_RANGE, NAME_TAG_RANGE_SNEAK, renderMarker
renderManager, renderOutlines, shadowOpaque, shadowSize
Constructor and Description |
---|
RenderWither(RenderManager renderManagerIn) |
Modifier and Type | Method and Description |
---|---|
protected ResourceLocation |
getEntityTexture(EntityWither entity) |
protected void |
preRenderCallback(EntityWither entitylivingbaseIn,
float partialTickTime) |
canRenderName, doRender, renderLeash, setLightmap, shouldRender
addLayer, applyRotations, getColorMultiplier, getDeathMaxRotation, getMainModel, getSwingProgress, handleRotationFloat, interpolateRotation, isVisible, prepareScale, renderLayers, renderLivingAt, renderModel, renderName, setBrightness, setDoRenderBrightness, setScoreTeamColor, transformHeldFull3DItemLayer, unsetBrightness, unsetScoreTeamColor
bindEntityTexture, bindTexture, doRenderShadowAndFire, getFontRendererFromRenderManager, getRenderManager, getTeamColor, isMultipass, renderEntityName, renderLivingLabel, renderMultipass, renderOffsetAABB, setRenderOutlines
private static final ResourceLocation INVULNERABLE_WITHER_TEXTURES
private static final ResourceLocation WITHER_TEXTURES
public RenderWither(RenderManager renderManagerIn)
protected ResourceLocation getEntityTexture(EntityWither entity)
getEntityTexture
in class Render<EntityWither>
protected void preRenderCallback(EntityWither entitylivingbaseIn, float partialTickTime)
preRenderCallback
in class RenderLivingBase<EntityWither>