public class RenderWitherSkeleton extends RenderSkeleton
| Modifier and Type | Field and Description |
|---|---|
private static ResourceLocation |
WITHER_SKELETON_TEXTURES |
brightnessBuffer, layerRenderers, mainModel, NAME_TAG_RANGE, NAME_TAG_RANGE_SNEAK, renderMarkerrenderManager, renderOutlines, shadowOpaque, shadowSize| Constructor and Description |
|---|
RenderWitherSkeleton(RenderManager p_i47188_1_) |
| Modifier and Type | Method and Description |
|---|---|
protected ResourceLocation |
getEntityTexture(AbstractSkeleton entity) |
protected void |
preRenderCallback(AbstractSkeleton entitylivingbaseIn,
float partialTickTime) |
transformHeldFull3DItemLayercanRenderName, doRender, renderLeash, setLightmap, shouldRenderaddLayer, applyRotations, getColorMultiplier, getDeathMaxRotation, getMainModel, getSwingProgress, handleRotationFloat, interpolateRotation, isVisible, prepareScale, renderLayers, renderLivingAt, renderModel, renderName, setBrightness, setDoRenderBrightness, setScoreTeamColor, unsetBrightness, unsetScoreTeamColorbindEntityTexture, bindTexture, doRenderShadowAndFire, getFontRendererFromRenderManager, getRenderManager, getTeamColor, isMultipass, renderEntityName, renderLivingLabel, renderMultipass, renderOffsetAABB, setRenderOutlinesprivate static final ResourceLocation WITHER_SKELETON_TEXTURES
public RenderWitherSkeleton(RenderManager p_i47188_1_)
protected ResourceLocation getEntityTexture(AbstractSkeleton entity)
getEntityTexture in class RenderSkeletonprotected void preRenderCallback(AbstractSkeleton entitylivingbaseIn, float partialTickTime)
preRenderCallback in class RenderLivingBase<AbstractSkeleton>