public class RenderWolf extends RenderLiving<EntityWolf>
| Modifier and Type | Field and Description |
|---|---|
private static ResourceLocation |
ANRGY_WOLF_TEXTURES |
private static ResourceLocation |
TAMED_WOLF_TEXTURES |
private static ResourceLocation |
WOLF_TEXTURES |
brightnessBuffer, layerRenderers, mainModel, NAME_TAG_RANGE, NAME_TAG_RANGE_SNEAK, renderMarkerrenderManager, renderOutlines, shadowOpaque, shadowSize| Constructor and Description |
|---|
RenderWolf(RenderManager p_i47187_1_) |
| Modifier and Type | Method and Description |
|---|---|
void |
doRender(EntityWolf entity,
double x,
double y,
double z,
float entityYaw,
float partialTicks) |
protected ResourceLocation |
getEntityTexture(EntityWolf entity) |
protected float |
handleRotationFloat(EntityWolf livingBase,
float partialTicks) |
canRenderName, renderLeash, setLightmap, shouldRenderaddLayer, applyRotations, getColorMultiplier, getDeathMaxRotation, getMainModel, getSwingProgress, interpolateRotation, isVisible, prepareScale, preRenderCallback, renderLayers, renderLivingAt, renderModel, renderName, setBrightness, setDoRenderBrightness, setScoreTeamColor, transformHeldFull3DItemLayer, unsetBrightness, unsetScoreTeamColorbindEntityTexture, bindTexture, doRenderShadowAndFire, getFontRendererFromRenderManager, getRenderManager, getTeamColor, isMultipass, renderEntityName, renderLivingLabel, renderMultipass, renderOffsetAABB, setRenderOutlinesprivate static final ResourceLocation WOLF_TEXTURES
private static final ResourceLocation TAMED_WOLF_TEXTURES
private static final ResourceLocation ANRGY_WOLF_TEXTURES
public RenderWolf(RenderManager p_i47187_1_)
protected float handleRotationFloat(EntityWolf livingBase, float partialTicks)
handleRotationFloat in class RenderLivingBase<EntityWolf>public void doRender(EntityWolf entity, double x, double y, double z, float entityYaw, float partialTicks)
doRender in class RenderLiving<EntityWolf>protected ResourceLocation getEntityTexture(EntityWolf entity)
getEntityTexture in class Render<EntityWolf>