public class EntityAIMate extends EntityAIBase
| Modifier and Type | Field and Description |
|---|---|
private EntityAnimal |
animal |
private java.lang.Class<? extends EntityAnimal> |
mateClass |
(package private) double |
moveSpeed |
(package private) int |
spawnBabyDelay |
private EntityAnimal |
targetMate |
(package private) World |
world |
| Constructor and Description |
|---|
EntityAIMate(EntityAnimal animal,
double speedIn) |
EntityAIMate(EntityAnimal p_i47306_1_,
double p_i47306_2_,
java.lang.Class<? extends EntityAnimal> p_i47306_4_) |
| Modifier and Type | Method and Description |
|---|---|
private EntityAnimal |
getNearbyMate() |
void |
resetTask() |
boolean |
shouldContinueExecuting() |
boolean |
shouldExecute() |
private void |
spawnBaby() |
void |
updateTask() |
getMutexBits, isInterruptible, setMutexBits, startExecutingprivate final EntityAnimal animal
private final java.lang.Class<? extends EntityAnimal> mateClass
World world
private EntityAnimal targetMate
int spawnBabyDelay
double moveSpeed
public EntityAIMate(EntityAnimal animal, double speedIn)
public EntityAIMate(EntityAnimal p_i47306_1_, double p_i47306_2_, java.lang.Class<? extends EntityAnimal> p_i47306_4_)
public boolean shouldExecute()
shouldExecute in class EntityAIBasepublic boolean shouldContinueExecuting()
shouldContinueExecuting in class EntityAIBasepublic void resetTask()
resetTask in class EntityAIBasepublic void updateTask()
updateTask in class EntityAIBaseprivate EntityAnimal getNearbyMate()
private void spawnBaby()