public class EntityAILookIdle extends EntityAIBase
| Modifier and Type | Field and Description |
|---|---|
private EntityLiving |
idleEntity |
private int |
idleTime |
private double |
lookX |
private double |
lookZ |
| Constructor and Description |
|---|
EntityAILookIdle(EntityLiving entitylivingIn) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
shouldContinueExecuting() |
boolean |
shouldExecute() |
void |
startExecuting() |
void |
updateTask() |
getMutexBits, isInterruptible, resetTask, setMutexBitsprivate final EntityLiving idleEntity
private double lookX
private double lookZ
private int idleTime
public EntityAILookIdle(EntityLiving entitylivingIn)
public boolean shouldExecute()
shouldExecute in class EntityAIBasepublic boolean shouldContinueExecuting()
shouldContinueExecuting in class EntityAIBasepublic void startExecuting()
startExecuting in class EntityAIBasepublic void updateTask()
updateTask in class EntityAIBase