public class EntityAIZombieAttack extends EntityAIAttackMelee
| Modifier and Type | Field and Description |
|---|---|
private int |
raiseArmTicks |
private EntityZombie |
zombie |
attacker, attackInterval, attackTick, longMemory, path, speedTowardsTarget, world| Constructor and Description |
|---|
EntityAIZombieAttack(EntityZombie zombieIn,
double speedIn,
boolean longMemoryIn) |
| Modifier and Type | Method and Description |
|---|---|
void |
resetTask() |
void |
startExecuting() |
void |
updateTask() |
checkAndPerformAttack, getAttackReachSqr, shouldContinueExecuting, shouldExecutegetMutexBits, isInterruptible, setMutexBitsprivate final EntityZombie zombie
private int raiseArmTicks
public EntityAIZombieAttack(EntityZombie zombieIn, double speedIn, boolean longMemoryIn)
public void startExecuting()
startExecuting in class EntityAIAttackMeleepublic void resetTask()
resetTask in class EntityAIAttackMeleepublic void updateTask()
updateTask in class EntityAIAttackMelee