public class EntityDragon extends EntityLiving implements IEntityMultiPart, IMob
EntityLiving.SpawnPlacementType| Modifier and Type | Field and Description |
|---|---|
float |
animTime |
int |
deathTicks |
MultiPartEntityPart[] |
dragonPartArray |
MultiPartEntityPart |
dragonPartBody |
MultiPartEntityPart |
dragonPartHead |
MultiPartEntityPart |
dragonPartNeck |
MultiPartEntityPart |
dragonPartTail1 |
MultiPartEntityPart |
dragonPartTail2 |
MultiPartEntityPart |
dragonPartTail3 |
MultiPartEntityPart |
dragonPartWing1 |
MultiPartEntityPart |
dragonPartWing2 |
private DragonFightManager |
fightManager |
private int |
growlTime |
EntityEnderCrystal |
healingEnderCrystal |
private static org.apache.logging.log4j.Logger |
LOGGER |
private int[] |
neighbors |
private PathHeap |
pathFindQueue |
private PathPoint[] |
pathPoints |
static DataParameter<java.lang.Integer> |
PHASE |
private PhaseManager |
phaseManager |
float |
prevAnimTime |
double[][] |
ringBuffer |
int |
ringBufferIndex |
private int |
sittingDamageReceived |
boolean |
slowed |
experienceValue, inventoryArmorDropChances, inventoryHandsDropChances, jumpHelper, livingSoundTime, moveHelper, navigator, targetTasks, tasksactiveItemStack, activeItemStackUseCount, arrowHitTimer, attackedAtYaw, attackingPlayer, cameraPitch, dead, deathTime, HAND_STATES, hurtTime, idleTime, interpTargetPitch, interpTargetX, interpTargetY, interpTargetYaw, interpTargetZ, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, movedDistance, moveForward, moveStrafing, moveVertical, newPosRotationIncrements, onGroundSpeedFactor, prevCameraPitch, prevLimbSwingAmount, prevMovedDistance, prevOnGroundSpeedFactor, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomUnused1, randomUnused2, randomYawVelocity, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, SWIM_SPEED, swingingHand, swingProgress, swingProgressInt, ticksElytraFlying, ticksSinceLastSwing, unused180addedToChunk, cachedUniqueIdString, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, collided, collidedHorizontally, collidedVertically, dataManager, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, fallDistance, firstUpdate, FLAGS, forceSpawn, glowing, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isDead, isImmuneToFire, isInWeb, lastPortalPos, lastPortalVec, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, rideCooldown, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, updateBlocked, velocityChanged, width, worldMOB_SELECTOR, VISIBLE_MOB_SELECTOR| Constructor and Description |
|---|
EntityDragon(World worldIn) |
| Modifier and Type | Method and Description |
|---|---|
void |
addPotionEffect(PotionEffect potioneffectIn) |
protected void |
applyEntityAttributes() |
protected boolean |
attackDragonFrom(DamageSource source,
float amount) |
private void |
attackEntitiesInList(java.util.List<Entity> p_70971_1_) |
boolean |
attackEntityFrom(DamageSource source,
float amount) |
boolean |
attackEntityFromPart(MultiPartEntityPart dragonPart,
DamageSource source,
float damage) |
boolean |
canBeCollidedWith() |
protected boolean |
canBeRidden(Entity entityIn) |
private void |
collideWithEntities(java.util.List<Entity> p_70970_1_) |
protected void |
despawnEntity() |
private boolean |
destroyBlocksInAABB(AxisAlignedBB p_70972_1_) |
private void |
dropExperience(int p_184668_1_) |
protected void |
entityInit() |
Path |
findPath(int startIdx,
int finishIdx,
PathPoint andThen) |
protected SoundEvent |
getAmbientSound() |
DragonFightManager |
getFightManager() |
Vec3d |
getHeadLookVec(float p_184665_1_) |
float |
getHeadPartYOffset(int p_184667_1_,
double[] p_184667_2_,
double[] p_184667_3_) |
private float |
getHeadYOffset(float p_184662_1_) |
protected SoundEvent |
getHurtSound(DamageSource damageSourceIn) |
protected ResourceLocation |
getLootTable() |
double[] |
getMovementOffsets(int p_70974_1_,
float p_70974_2_) |
int |
getNearestPpIdx(double x,
double y,
double z) |
Entity[] |
getParts() |
PhaseManager |
getPhaseManager() |
SoundCategory |
getSoundCategory() |
protected float |
getSoundVolume() |
World |
getWorld() |
int |
initPathPoints() |
boolean |
isNonBoss() |
private Path |
makePath(PathPoint start,
PathPoint finish) |
void |
notifyDataManagerChange(DataParameter<?> key) |
void |
onCrystalDestroyed(EntityEnderCrystal crystal,
BlockPos pos,
DamageSource dmgSrc) |
protected void |
onDeathUpdate() |
void |
onKillCommand() |
void |
onLivingUpdate() |
void |
readEntityFromNBT(NBTTagCompound compound) |
static void |
registerFixesDragon(DataFixer fixer) |
private float |
simplifyAngle(double p_70973_1_) |
private void |
updateDragonEnderCrystal() |
void |
writeEntityToNBT(NBTTagCompound compound) |
canAttackClass, canBeLeashedTo, canBeSteered, canDespawn, canEquipItem, canPassengerSteer, canPickUpLoot, clearLeashed, createBodyHelper, createNavigator, dropEquipment, dropFewItems, dropLoot, eatGrassBonus, enablePersistence, faceEntity, getArmorByChance, getArmorInventoryList, getAttackTarget, getCanSpawnHere, getDropItem, getEntitySenses, getExperiencePoints, getHeldEquipment, getHorizontalFaceSpeed, getItemStackFromSlot, getJumpHelper, getLeashed, getLeashHolder, getLookHelper, getMaxFallHeight, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getPathPriority, getPrimaryHand, getRenderSizeModifier, getSlotForItemStack, getTalkInterval, getVerticalFaceSpeed, handleStatusUpdate, initEntityAI, isAIDisabled, isItemStackInSlot, isLeftHanded, isNoDespawnRequired, isNotColliding, isServerWorld, onEntityUpdate, onInitialSpawn, onUpdate, playHurtSound, playLivingSound, processInitialInteract, processInteract, registerFixesMob, replaceItemInInventory, setAIMoveSpeed, setAttackTarget, setCanPickUpLoot, setDropChance, setEnchantmentBasedOnDifficulty, setEquipmentBasedOnDifficulty, setItemStackToSlot, setLeashHolder, setLeftHanded, setMoveForward, setMoveStrafing, setMoveVertical, setNoAI, setPathPriority, spawnExplosionParticle, startRiding, updateAITasks, updateDistance, updateEntityActionState, updateEquipmentIfNeeded, updateLeashedStateapplyArmorCalculations, applyPotionDamageCalculations, areAllPotionsAmbient, attackable, attackEntityAsMob, attemptTeleport, blockUsingShield, canBeHitWithPotion, canBePushed, canBreatheUnderwater, canDropLoot, canEntityBeSeen, clearActivePotions, collideWithEntity, collideWithNearbyEntities, curePotionEffects, damageArmor, damageEntity, damageShield, decreaseAirSupply, dismountEntity, dismountRidingEntity, fall, frostWalk, getAbsorptionAmount, getActiveHand, getActiveItemStack, getActivePotionEffect, getActivePotionEffects, getActivePotionMap, getAIMoveSpeed, getAlwaysRenderNameTagForRender, getArrowCountInEntity, getAttackingEntity, getAttributeMap, getCapability, getCombatTracker, getCreatureAttribute, getDeathSound, getEntityAttribute, getFallSound, getHealth, getHeldItem, getHeldItemMainhand, getHeldItemOffhand, getIdleTime, getItemInUseCount, getItemInUseMaxCount, getJumpUpwardsMotion, getLastAttackedEntity, getLastAttackedEntityTime, getLastDamageSource, getLook, getMaxHealth, getRevengeTarget, getRevengeTimer, getRNG, getRotationYawHead, getSoundPitch, getSwingProgress, getTicksElytraFlying, getTotalArmorValue, getWaterSlowDown, handleJumpLava, handleJumpWater, hasCapability, hasItemInSlot, heal, isActiveItemStackBlocking, isChild, isElytraFlying, isEntityAlive, isEntityUndead, isHandActive, isMovementBlocked, isOnLadder, isPlayer, isPlayerSleeping, isPotionActive, isPotionApplicable, jump, knockBack, markPotionsDirty, markVelocityChanged, moveRelative, onChangedPotionEffect, onDeath, onFinishedPotionEffect, onItemPickup, onItemUseFinish, onNewPotionEffect, outOfWorld, performHurtAnimation, playEquipSound, removeActivePotionEffect, removePotionEffect, renderBrokenItemStack, resetActiveHand, resetPotionEffectMetadata, sendEndCombat, sendEnterCombat, setAbsorptionAmount, setActiveHand, setArrowCountInEntity, setHealth, setHeldItem, setJumping, setLastAttackedEntity, setPartying, setPositionAndRotationDirect, setRenderYawOffset, setRevengeTarget, setRotationYawHead, setSprinting, shouldRiderFaceForward, stopActiveHand, swingArm, travel, updateActiveHand, updateArmSwingProgress, updateFallState, updateItemUse, updatePotionEffects, updatePotionMetadata, updateRiddenaddEntityCrashInfo, addPassenger, addTag, addTrackingPlayer, addVelocity, applyEnchantments, applyEntityCollision, applyOrientationToEntity, applyPlayerInteraction, awardKillScore, canBeAttackedWithItem, canExplosionDestroyBlock, canFitPassenger, canRenderOnFire, canRiderInteract, canTrample, canTriggerWalking, canUseCommand, changeDimension, changeDimension, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, decrementTimeUntilPortal, deserializeNBT, doBlockCollisions, doesEntityNotTriggerPressurePlate, doWaterSplashEffect, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, getAdjustedHorizontalFacing, getAir, getAlwaysRenderNameTag, getBrightness, getBrightnessForRender, getCachedUniqueIdString, getCollisionBorderSize, getCollisionBoundingBox, getCollisionBox, getCommandSenderEntity, getCommandStats, getControllingPassenger, getCustomNameTag, getDataManager, getDisplayName, getDistance, getDistance, getDistanceSq, getDistanceSq, getDistanceSq, getDistanceSqToCenter, getEntityBoundingBox, getEntityData, getEntityId, getEntityString, getEntityWorld, getEquipmentAndArmor, getExplosionResistance, getEyeHeight, getFireImmuneTicks, getFlag, getForward, getHorizontalFacing, getHoverEvent, getIsInvulnerable, getLastPortalVec, getLookVec, getLowestRidingEntity, getMaxInPortalTime, getMirroredYaw, getMountedYOffset, getName, getPassengers, getPersistentID, getPickedResult, getPitchYaw, getPortalCooldown, getPosition, getPositionEyes, getPositionVector, getPushReaction, getRecursivePassengers, getRecursivePassengersByType, getRenderBoundingBox, getRenderDistanceWeight, getRidingEntity, getRotatedYaw, getServer, getSplashSound, getSwimSound, getTags, getTeam, getTeleportDirection, getUniqueID, getVectorForRotation, getYOffset, handleWaterMovement, hasCustomName, hashCode, hasNoGravity, hitByEntity, ignoreItemEntityData, isAddedToWorld, isBeingRidden, isBurning, isCreatureType, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isGlowing, isImmuneToExplosions, isImmuneToFire, isInLava, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isOffsetPositionInLiquid, isOnSameTeam, isOnScoreboardTeam, isOutsideBorder, isOverWater, isPassenger, isPushedByWater, isRiding, isRidingOrBeingRiddenBy, isRidingSameEntity, isSilent, isSneaking, isSpectatedByPlayer, isSprinting, isWet, makeFlySound, move, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, onAddedToWorld, onCollideWithPlayer, onInsideBlock, onKillEntity, onRemovedFromWorld, onStruckByLightning, playFlySound, playSound, playStepSound, preparePlayerToSpawn, pushOutOfBlocks, rayTrace, readFromNBT, registerFixes, removePassenger, removePassengers, removeTag, removeTrackingPlayer, resetEntityId, resetPositionToBB, sendCommandFeedback, sendMessage, serializeNBT, setAir, setAlwaysRenderNameTag, setCommandStat, setCommandStats, setCustomNameTag, setDead, setDropItemsWhenDead, setEntityBoundingBox, setEntityId, setEntityInvulnerable, setFire, setFlag, setGlowing, setInvisible, setInWeb, setLocationAndAngles, setNoGravity, setOnFireFromLava, setOutsideBorder, setPortal, setPosition, setPositionAndRotation, setPositionAndUpdate, setPositionNonDirty, setRenderDistanceWeight, setRotation, setSilent, setSize, setSneaking, setUniqueId, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, spawnRunningParticles, startRiding, toString, turn, updatePassenger, writeToNBT, writeToNBTAtomically, writeToNBTOptionalprivate static final org.apache.logging.log4j.Logger LOGGER
public static final DataParameter<java.lang.Integer> PHASE
public double[][] ringBuffer
public int ringBufferIndex
public MultiPartEntityPart[] dragonPartArray
public MultiPartEntityPart dragonPartHead
public MultiPartEntityPart dragonPartNeck
public MultiPartEntityPart dragonPartBody
public MultiPartEntityPart dragonPartTail1
public MultiPartEntityPart dragonPartTail2
public MultiPartEntityPart dragonPartTail3
public MultiPartEntityPart dragonPartWing1
public MultiPartEntityPart dragonPartWing2
public float prevAnimTime
public float animTime
public boolean slowed
public int deathTicks
public EntityEnderCrystal healingEnderCrystal
private final DragonFightManager fightManager
private final PhaseManager phaseManager
private int growlTime
private int sittingDamageReceived
private final PathPoint[] pathPoints
private final int[] neighbors
private final PathHeap pathFindQueue
public EntityDragon(World worldIn)
protected void applyEntityAttributes()
applyEntityAttributes in class EntityLivingprotected void entityInit()
entityInit in class EntityLivingpublic double[] getMovementOffsets(int p_70974_1_,
float p_70974_2_)
public void onLivingUpdate()
onLivingUpdate in class EntityLivingprivate float getHeadYOffset(float p_184662_1_)
private void updateDragonEnderCrystal()
private void collideWithEntities(java.util.List<Entity> p_70970_1_)
private void attackEntitiesInList(java.util.List<Entity> p_70971_1_)
private float simplifyAngle(double p_70973_1_)
private boolean destroyBlocksInAABB(AxisAlignedBB p_70972_1_)
public boolean attackEntityFromPart(MultiPartEntityPart dragonPart, DamageSource source, float damage)
attackEntityFromPart in interface IEntityMultiPartpublic boolean attackEntityFrom(DamageSource source, float amount)
attackEntityFrom in class EntityLivingBaseprotected boolean attackDragonFrom(DamageSource source, float amount)
public void onKillCommand()
onKillCommand in class EntityLivingBaseprotected void onDeathUpdate()
onDeathUpdate in class EntityLivingBaseprivate void dropExperience(int p_184668_1_)
public int initPathPoints()
public int getNearestPpIdx(double x,
double y,
double z)
public static void registerFixesDragon(DataFixer fixer)
public void writeEntityToNBT(NBTTagCompound compound)
writeEntityToNBT in class EntityLivingpublic void readEntityFromNBT(NBTTagCompound compound)
readEntityFromNBT in class EntityLivingprotected void despawnEntity()
despawnEntity in class EntityLivingpublic boolean canBeCollidedWith()
canBeCollidedWith in class EntityLivingBasepublic World getWorld()
getWorld in interface IEntityMultiPartpublic SoundCategory getSoundCategory()
getSoundCategory in class Entityprotected SoundEvent getAmbientSound()
getAmbientSound in class EntityLivingprotected SoundEvent getHurtSound(DamageSource damageSourceIn)
getHurtSound in class EntityLivingBaseprotected float getSoundVolume()
getSoundVolume in class EntityLivingBase@Nullable protected ResourceLocation getLootTable()
getLootTable in class EntityLivingpublic float getHeadPartYOffset(int p_184667_1_,
double[] p_184667_2_,
double[] p_184667_3_)
public Vec3d getHeadLookVec(float p_184665_1_)
public void onCrystalDestroyed(EntityEnderCrystal crystal, BlockPos pos, DamageSource dmgSrc)
public void notifyDataManagerChange(DataParameter<?> key)
notifyDataManagerChange in class EntityLivingBasepublic PhaseManager getPhaseManager()
@Nullable public DragonFightManager getFightManager()
public void addPotionEffect(PotionEffect potioneffectIn)
addPotionEffect in class EntityLivingBaseprotected boolean canBeRidden(Entity entityIn)
canBeRidden in class Entity