public class EntityEnderman extends EntityMob
Modifier and Type | Class and Description |
---|---|
(package private) static class |
EntityEnderman.AIFindPlayer |
(package private) static class |
EntityEnderman.AIPlaceBlock |
(package private) static class |
EntityEnderman.AITakeBlock |
EntityLiving.SpawnPlacementType
Modifier and Type | Field and Description |
---|---|
private static AttributeModifier |
ATTACKING_SPEED_BOOST |
private static java.util.UUID |
ATTACKING_SPEED_BOOST_ID |
private static java.util.Set<Block> |
CARRIABLE_BLOCKS |
private static DataParameter<com.google.common.base.Optional<IBlockState>> |
CARRIED_BLOCK |
private int |
lastCreepySound |
private static DataParameter<java.lang.Boolean> |
SCREAMING |
private int |
targetChangeTime |
FLEEING_SPEED_MODIFIER, FLEEING_SPEED_MODIFIER_UUID
experienceValue, inventoryArmorDropChances, inventoryHandsDropChances, jumpHelper, livingSoundTime, moveHelper, navigator, targetTasks, tasks
activeItemStack, activeItemStackUseCount, arrowHitTimer, attackedAtYaw, attackingPlayer, cameraPitch, dead, deathTime, HAND_STATES, hurtTime, idleTime, interpTargetPitch, interpTargetX, interpTargetY, interpTargetYaw, interpTargetZ, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, movedDistance, moveForward, moveStrafing, moveVertical, newPosRotationIncrements, onGroundSpeedFactor, prevCameraPitch, prevLimbSwingAmount, prevMovedDistance, prevOnGroundSpeedFactor, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomUnused1, randomUnused2, randomYawVelocity, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, SWIM_SPEED, swingingHand, swingProgress, swingProgressInt, ticksElytraFlying, ticksSinceLastSwing, unused180
addedToChunk, cachedUniqueIdString, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, collided, collidedHorizontally, collidedVertically, dataManager, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, fallDistance, firstUpdate, FLAGS, forceSpawn, glowing, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isDead, isImmuneToFire, isInWeb, lastPortalPos, lastPortalVec, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, rideCooldown, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, updateBlocked, velocityChanged, width, world
MOB_SELECTOR, VISIBLE_MOB_SELECTOR
Constructor and Description |
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EntityEnderman(World worldIn) |
attackEntityAsMob, canDropLoot, getBlockPathWeight, getCanSpawnHere, getFallSound, getSoundCategory, getSplashSound, getSwimSound, isPreventingPlayerRest, isValidLightLevel, onUpdate
detachHome, followLeashSpeed, getHomePosition, getMaximumHomeDistance, hasHome, hasPath, isWithinHomeDistanceCurrentPosition, isWithinHomeDistanceFromPosition, onLeashDistance, setHomePosAndDistance, updateLeashedState
canAttackClass, canBeLeashedTo, canBeSteered, canDespawn, canEquipItem, canPassengerSteer, canPickUpLoot, clearLeashed, createBodyHelper, createNavigator, despawnEntity, dropFewItems, dropLoot, eatGrassBonus, enablePersistence, faceEntity, getArmorByChance, getArmorInventoryList, getAttackTarget, getDropItem, getEntitySenses, getExperiencePoints, getHeldEquipment, getHorizontalFaceSpeed, getItemStackFromSlot, getJumpHelper, getLeashed, getLeashHolder, getLookHelper, getMaxFallHeight, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getPathPriority, getPrimaryHand, getRenderSizeModifier, getSlotForItemStack, getTalkInterval, getVerticalFaceSpeed, handleStatusUpdate, isAIDisabled, isItemStackInSlot, isLeftHanded, isNoDespawnRequired, isNotColliding, isServerWorld, onEntityUpdate, onInitialSpawn, playHurtSound, playLivingSound, processInitialInteract, processInteract, registerFixesMob, replaceItemInInventory, setAIMoveSpeed, setCanPickUpLoot, setDropChance, setEnchantmentBasedOnDifficulty, setEquipmentBasedOnDifficulty, setItemStackToSlot, setLeashHolder, setLeftHanded, setMoveForward, setMoveStrafing, setMoveVertical, setNoAI, setPathPriority, spawnExplosionParticle, startRiding, updateDistance, updateEntityActionState, updateEquipmentIfNeeded
addPotionEffect, applyArmorCalculations, applyPotionDamageCalculations, areAllPotionsAmbient, attackable, attemptTeleport, blockUsingShield, canBeCollidedWith, canBeHitWithPotion, canBePushed, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, collideWithEntity, collideWithNearbyEntities, curePotionEffects, damageArmor, damageEntity, damageShield, decreaseAirSupply, dismountEntity, dismountRidingEntity, fall, frostWalk, getAbsorptionAmount, getActiveHand, getActiveItemStack, getActivePotionEffect, getActivePotionEffects, getActivePotionMap, getAIMoveSpeed, getAlwaysRenderNameTagForRender, getArrowCountInEntity, getAttackingEntity, getAttributeMap, getCapability, getCombatTracker, getCreatureAttribute, getEntityAttribute, getHealth, getHeldItem, getHeldItemMainhand, getHeldItemOffhand, getIdleTime, getItemInUseCount, getItemInUseMaxCount, getJumpUpwardsMotion, getLastAttackedEntity, getLastAttackedEntityTime, getLastDamageSource, getLook, getMaxHealth, getRevengeTarget, getRevengeTimer, getRNG, getRotationYawHead, getSoundPitch, getSoundVolume, getSwingProgress, getTicksElytraFlying, getTotalArmorValue, getWaterSlowDown, handleJumpLava, handleJumpWater, hasCapability, hasItemInSlot, heal, isActiveItemStackBlocking, isChild, isElytraFlying, isEntityAlive, isEntityUndead, isHandActive, isMovementBlocked, isOnLadder, isPlayer, isPlayerSleeping, isPotionActive, isPotionApplicable, jump, knockBack, markPotionsDirty, markVelocityChanged, moveRelative, onChangedPotionEffect, onDeath, onDeathUpdate, onFinishedPotionEffect, onItemPickup, onItemUseFinish, onKillCommand, onNewPotionEffect, outOfWorld, performHurtAnimation, playEquipSound, removeActivePotionEffect, removePotionEffect, renderBrokenItemStack, resetActiveHand, resetPotionEffectMetadata, sendEndCombat, sendEnterCombat, setAbsorptionAmount, setActiveHand, setArrowCountInEntity, setHealth, setHeldItem, setJumping, setLastAttackedEntity, setPartying, setPositionAndRotationDirect, setRenderYawOffset, setRevengeTarget, setRotationYawHead, setSprinting, shouldRiderFaceForward, stopActiveHand, swingArm, travel, updateActiveHand, updateArmSwingProgress, updateFallState, updateItemUse, updatePotionEffects, updatePotionMetadata, updateRidden
addEntityCrashInfo, addPassenger, addTag, addTrackingPlayer, addVelocity, applyEnchantments, applyEntityCollision, applyOrientationToEntity, applyPlayerInteraction, awardKillScore, canBeAttackedWithItem, canBeRidden, canExplosionDestroyBlock, canFitPassenger, canRenderOnFire, canRiderInteract, canTrample, canTriggerWalking, canUseCommand, changeDimension, changeDimension, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, decrementTimeUntilPortal, deserializeNBT, doBlockCollisions, doesEntityNotTriggerPressurePlate, doWaterSplashEffect, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, getAdjustedHorizontalFacing, getAir, getAlwaysRenderNameTag, getBrightness, getBrightnessForRender, getCachedUniqueIdString, getCollisionBorderSize, getCollisionBoundingBox, getCollisionBox, getCommandSenderEntity, getCommandStats, getControllingPassenger, getCustomNameTag, getDataManager, getDisplayName, getDistance, getDistance, getDistanceSq, getDistanceSq, getDistanceSq, getDistanceSqToCenter, getEntityBoundingBox, getEntityData, getEntityId, getEntityString, getEntityWorld, getEquipmentAndArmor, getExplosionResistance, getFireImmuneTicks, getFlag, getForward, getHorizontalFacing, getHoverEvent, getIsInvulnerable, getLastPortalVec, getLookVec, getLowestRidingEntity, getMaxInPortalTime, getMirroredYaw, getMountedYOffset, getName, getParts, getPassengers, getPersistentID, getPickedResult, getPitchYaw, getPortalCooldown, getPosition, getPositionEyes, getPositionVector, getPushReaction, getRecursivePassengers, getRecursivePassengersByType, getRenderBoundingBox, getRenderDistanceWeight, getRidingEntity, getRotatedYaw, getServer, getTags, getTeam, getTeleportDirection, getUniqueID, getVectorForRotation, getYOffset, handleWaterMovement, hasCustomName, hashCode, hasNoGravity, hitByEntity, ignoreItemEntityData, isAddedToWorld, isBeingRidden, isBurning, isCreatureType, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isGlowing, isImmuneToExplosions, isImmuneToFire, isInLava, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isNonBoss, isOffsetPositionInLiquid, isOnSameTeam, isOnScoreboardTeam, isOutsideBorder, isOverWater, isPassenger, isPushedByWater, isRiding, isRidingOrBeingRiddenBy, isRidingSameEntity, isSilent, isSneaking, isSpectatedByPlayer, isSprinting, isWet, makeFlySound, move, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, onAddedToWorld, onCollideWithPlayer, onInsideBlock, onKillEntity, onRemovedFromWorld, onStruckByLightning, playFlySound, playSound, playStepSound, preparePlayerToSpawn, pushOutOfBlocks, rayTrace, readFromNBT, registerFixes, removePassenger, removePassengers, removeTag, removeTrackingPlayer, resetEntityId, resetPositionToBB, sendCommandFeedback, sendMessage, serializeNBT, setAir, setAlwaysRenderNameTag, setCommandStat, setCommandStats, setCustomNameTag, setDead, setDropItemsWhenDead, setEntityBoundingBox, setEntityId, setEntityInvulnerable, setFire, setFlag, setGlowing, setInvisible, setInWeb, setLocationAndAngles, setNoGravity, setOnFireFromLava, setOutsideBorder, setPortal, setPosition, setPositionAndRotation, setPositionAndUpdate, setPositionNonDirty, setRenderDistanceWeight, setRotation, setSilent, setSize, setSneaking, setUniqueId, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, spawnRunningParticles, startRiding, toString, turn, updatePassenger, writeToNBT, writeToNBTAtomically, writeToNBTOptional
private static final java.util.UUID ATTACKING_SPEED_BOOST_ID
private static final AttributeModifier ATTACKING_SPEED_BOOST
private static final java.util.Set<Block> CARRIABLE_BLOCKS
private static final DataParameter<com.google.common.base.Optional<IBlockState>> CARRIED_BLOCK
private static final DataParameter<java.lang.Boolean> SCREAMING
private int lastCreepySound
private int targetChangeTime
public EntityEnderman(World worldIn)
protected void initEntityAI()
initEntityAI
in class EntityLiving
protected void applyEntityAttributes()
applyEntityAttributes
in class EntityMob
public void setAttackTarget(@Nullable EntityLivingBase entitylivingbaseIn)
setAttackTarget
in class EntityLiving
protected void entityInit()
entityInit
in class EntityLiving
public void playEndermanSound()
public void notifyDataManagerChange(DataParameter<?> key)
notifyDataManagerChange
in class EntityLivingBase
public static void registerFixesEnderman(DataFixer fixer)
public void writeEntityToNBT(NBTTagCompound compound)
writeEntityToNBT
in class EntityLiving
public void readEntityFromNBT(NBTTagCompound compound)
readEntityFromNBT
in class EntityLiving
private boolean shouldAttackPlayer(EntityPlayer player)
public float getEyeHeight()
getEyeHeight
in class Entity
public void onLivingUpdate()
onLivingUpdate
in class EntityMob
protected void updateAITasks()
updateAITasks
in class EntityLiving
protected boolean teleportRandomly()
protected boolean teleportToEntity(Entity p_70816_1_)
private boolean teleportTo(double x, double y, double z)
protected SoundEvent getAmbientSound()
getAmbientSound
in class EntityLiving
protected SoundEvent getHurtSound(DamageSource damageSourceIn)
getHurtSound
in class EntityMob
protected SoundEvent getDeathSound()
getDeathSound
in class EntityMob
protected void dropEquipment(boolean wasRecentlyHit, int lootingModifier)
dropEquipment
in class EntityLiving
@Nullable protected ResourceLocation getLootTable()
getLootTable
in class EntityLiving
public void setHeldBlockState(@Nullable IBlockState state)
@Nullable public IBlockState getHeldBlockState()
public boolean attackEntityFrom(DamageSource source, float amount)
attackEntityFrom
in class EntityMob
public static void setCarriable(Block block, boolean canCarry)
public static boolean getCarriable(Block block)
public boolean isScreaming()