class EntityPolarBear.AIAttackPlayer extends EntityAINearestAttackableTarget<EntityPlayer>
EntityAINearestAttackableTarget.Sortersorter, targetClass, targetEntity, targetEntitySelectorshouldCheckSight, target, taskOwner, unseenMemoryTicks| Constructor and Description | 
|---|
AIAttackPlayer()  | 
| Modifier and Type | Method and Description | 
|---|---|
protected double | 
getTargetDistance()  | 
boolean | 
shouldExecute()  | 
getTargetableArea, startExecutingisSuitableTarget, isSuitableTarget, resetTask, setUnseenMemoryTicks, shouldContinueExecutinggetMutexBits, isInterruptible, setMutexBits, updateTaskpublic boolean shouldExecute()
shouldExecute in class EntityAINearestAttackableTarget<EntityPlayer>protected double getTargetDistance()
getTargetDistance in class EntityAITarget