class EntityPolarBear.AIAttackPlayer extends EntityAINearestAttackableTarget<EntityPlayer>
EntityAINearestAttackableTarget.Sortersorter, targetClass, targetEntity, targetEntitySelectorshouldCheckSight, target, taskOwner, unseenMemoryTicks| Constructor and Description |
|---|
AIAttackPlayer() |
| Modifier and Type | Method and Description |
|---|---|
protected double |
getTargetDistance() |
boolean |
shouldExecute() |
getTargetableArea, startExecutingisSuitableTarget, isSuitableTarget, resetTask, setUnseenMemoryTicks, shouldContinueExecutinggetMutexBits, isInterruptible, setMutexBits, updateTaskpublic boolean shouldExecute()
shouldExecute in class EntityAINearestAttackableTarget<EntityPlayer>protected double getTargetDistance()
getTargetDistance in class EntityAITarget