class EntityPolarBear.AIAttackPlayer extends EntityAINearestAttackableTarget<EntityPlayer>
EntityAINearestAttackableTarget.Sorter
sorter, targetClass, targetEntity, targetEntitySelector
shouldCheckSight, target, taskOwner, unseenMemoryTicks
Constructor and Description |
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AIAttackPlayer() |
Modifier and Type | Method and Description |
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protected double |
getTargetDistance() |
boolean |
shouldExecute() |
getTargetableArea, startExecuting
isSuitableTarget, isSuitableTarget, resetTask, setUnseenMemoryTicks, shouldContinueExecuting
getMutexBits, isInterruptible, setMutexBits, updateTask
public boolean shouldExecute()
shouldExecute
in class EntityAINearestAttackableTarget<EntityPlayer>
protected double getTargetDistance()
getTargetDistance
in class EntityAITarget