class EntityPolarBear.AIHurtByTarget extends EntityAIHurtByTarget
shouldCheckSight, target, taskOwner, unseenMemoryTicks
Constructor and Description |
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AIHurtByTarget() |
Modifier and Type | Method and Description |
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protected void |
setEntityAttackTarget(EntityCreature creatureIn,
EntityLivingBase entityLivingBaseIn) |
void |
startExecuting() |
alertOthers, shouldExecute
getTargetDistance, isSuitableTarget, isSuitableTarget, resetTask, setUnseenMemoryTicks, shouldContinueExecuting
getMutexBits, isInterruptible, setMutexBits, updateTask
public void startExecuting()
startExecuting
in class EntityAIHurtByTarget
protected void setEntityAttackTarget(EntityCreature creatureIn, EntityLivingBase entityLivingBaseIn)
setEntityAttackTarget
in class EntityAIHurtByTarget