Modifier and Type | Method and Description |
---|---|
boolean |
CuredZombieVillagerTrigger.Instance.test(EntityPlayerMP player,
EntityZombie zombie,
EntityVillager villager) |
void |
CuredZombieVillagerTrigger.trigger(EntityPlayerMP player,
EntityZombie zombie,
EntityVillager villager) |
void |
CuredZombieVillagerTrigger.Listeners.trigger(EntityPlayerMP player,
EntityZombie zombie,
EntityVillager villager) |
Modifier and Type | Method and Description |
---|---|
protected ResourceLocation |
RenderZombie.getEntityTexture(EntityZombie entity) |
protected ResourceLocation |
RenderHusk.getEntityTexture(EntityZombie entity) |
protected void |
RenderHusk.preRenderCallback(EntityZombie entitylivingbaseIn,
float partialTickTime) |
Modifier and Type | Field and Description |
---|---|
private EntityZombie |
EntityAIZombieAttack.zombie |
Constructor and Description |
---|
EntityAIZombieAttack(EntityZombie zombieIn,
double speedIn,
boolean longMemoryIn) |
Modifier and Type | Class and Description |
---|---|
class |
EntityHusk |
class |
EntityPigZombie |
class |
EntityZombieVillager |
Modifier and Type | Method and Description |
---|---|
static ZombieEvent.SummonAidEvent |
ForgeEventFactory.fireZombieSummonAid(EntityZombie zombie,
World world,
int x,
int y,
int z,
EntityLivingBase attacker,
double summonChance) |
Modifier and Type | Field and Description |
---|---|
private EntityZombie |
ZombieEvent.SummonAidEvent.customSummonedAid |
Modifier and Type | Method and Description |
---|---|
EntityZombie |
ZombieEvent.SummonAidEvent.getCustomSummonedAid()
Populate this field to have a custom zombie instead of a normal zombie summoned
|
EntityZombie |
ZombieEvent.getSummoner() |
Modifier and Type | Method and Description |
---|---|
void |
ZombieEvent.SummonAidEvent.setCustomSummonedAid(EntityZombie customSummonedAid) |
Constructor and Description |
---|
SummonAidEvent(EntityZombie entity,
World world,
int x,
int y,
int z,
EntityLivingBase attacker,
double summonChance) |
ZombieEvent(EntityZombie entity) |