| Modifier and Type | Method and Description | 
|---|---|
| boolean | CuredZombieVillagerTrigger.Instance. test(EntityPlayerMP player,
    EntityZombie zombie,
    EntityVillager villager) | 
| void | CuredZombieVillagerTrigger. trigger(EntityPlayerMP player,
       EntityZombie zombie,
       EntityVillager villager) | 
| void | CuredZombieVillagerTrigger.Listeners. trigger(EntityPlayerMP player,
       EntityZombie zombie,
       EntityVillager villager) | 
| Modifier and Type | Method and Description | 
|---|---|
| protected ResourceLocation | RenderZombie. getEntityTexture(EntityZombie entity) | 
| protected ResourceLocation | RenderHusk. getEntityTexture(EntityZombie entity) | 
| protected void | RenderHusk. preRenderCallback(EntityZombie entitylivingbaseIn,
                 float partialTickTime) | 
| Modifier and Type | Field and Description | 
|---|---|
| private EntityZombie | EntityAIZombieAttack. zombie | 
| Constructor and Description | 
|---|
| EntityAIZombieAttack(EntityZombie zombieIn,
                    double speedIn,
                    boolean longMemoryIn) | 
| Modifier and Type | Class and Description | 
|---|---|
| class  | EntityHusk | 
| class  | EntityPigZombie | 
| class  | EntityZombieVillager | 
| Modifier and Type | Method and Description | 
|---|---|
| static ZombieEvent.SummonAidEvent | ForgeEventFactory. fireZombieSummonAid(EntityZombie zombie,
                   World world,
                   int x,
                   int y,
                   int z,
                   EntityLivingBase attacker,
                   double summonChance) | 
| Modifier and Type | Field and Description | 
|---|---|
| private EntityZombie | ZombieEvent.SummonAidEvent. customSummonedAid | 
| Modifier and Type | Method and Description | 
|---|---|
| EntityZombie | ZombieEvent.SummonAidEvent. getCustomSummonedAid()Populate this field to have a custom zombie instead of a normal zombie summoned | 
| EntityZombie | ZombieEvent. getSummoner() | 
| Modifier and Type | Method and Description | 
|---|---|
| void | ZombieEvent.SummonAidEvent. setCustomSummonedAid(EntityZombie customSummonedAid) | 
| Constructor and Description | 
|---|
| SummonAidEvent(EntityZombie entity,
              World world,
              int x,
              int y,
              int z,
              EntityLivingBase attacker,
              double summonChance) | 
| ZombieEvent(EntityZombie entity) |