public class InventoryLargeChest extends java.lang.Object implements ILockableContainer
Modifier and Type | Field and Description |
---|---|
private ILockableContainer |
lowerChest |
private java.lang.String |
name |
private ILockableContainer |
upperChest |
Constructor and Description |
---|
InventoryLargeChest(java.lang.String nameIn,
ILockableContainer upperChestIn,
ILockableContainer lowerChestIn) |
Modifier and Type | Method and Description |
---|---|
void |
clear() |
void |
closeInventory(EntityPlayer player) |
Container |
createContainer(InventoryPlayer playerInventory,
EntityPlayer playerIn) |
ItemStack |
decrStackSize(int index,
int count) |
ITextComponent |
getDisplayName() |
int |
getField(int id) |
int |
getFieldCount() |
java.lang.String |
getGuiID() |
int |
getInventoryStackLimit() |
LockCode |
getLockCode() |
java.lang.String |
getName() |
int |
getSizeInventory() |
ItemStack |
getStackInSlot(int index) |
boolean |
hasCustomName() |
boolean |
isEmpty() |
boolean |
isItemValidForSlot(int index,
ItemStack stack) |
boolean |
isLocked() |
boolean |
isPartOfLargeChest(IInventory inventoryIn) |
boolean |
isUsableByPlayer(EntityPlayer player) |
void |
markDirty() |
void |
openInventory(EntityPlayer player) |
ItemStack |
removeStackFromSlot(int index) |
void |
setField(int id,
int value) |
void |
setInventorySlotContents(int index,
ItemStack stack) |
void |
setLockCode(LockCode code) |
private final java.lang.String name
private final ILockableContainer upperChest
private final ILockableContainer lowerChest
public InventoryLargeChest(java.lang.String nameIn, ILockableContainer upperChestIn, ILockableContainer lowerChestIn)
public int getSizeInventory()
getSizeInventory
in interface IInventory
public boolean isEmpty()
isEmpty
in interface IInventory
public boolean isPartOfLargeChest(IInventory inventoryIn)
public java.lang.String getName()
getName
in interface IWorldNameable
public boolean hasCustomName()
hasCustomName
in interface IWorldNameable
public ITextComponent getDisplayName()
getDisplayName
in interface IWorldNameable
public ItemStack getStackInSlot(int index)
getStackInSlot
in interface IInventory
public ItemStack decrStackSize(int index, int count)
decrStackSize
in interface IInventory
public ItemStack removeStackFromSlot(int index)
removeStackFromSlot
in interface IInventory
public void setInventorySlotContents(int index, ItemStack stack)
setInventorySlotContents
in interface IInventory
public int getInventoryStackLimit()
getInventoryStackLimit
in interface IInventory
public void markDirty()
markDirty
in interface IInventory
public boolean isUsableByPlayer(EntityPlayer player)
isUsableByPlayer
in interface IInventory
public void openInventory(EntityPlayer player)
openInventory
in interface IInventory
public void closeInventory(EntityPlayer player)
closeInventory
in interface IInventory
public boolean isItemValidForSlot(int index, ItemStack stack)
isItemValidForSlot
in interface IInventory
public int getField(int id)
getField
in interface IInventory
public void setField(int id, int value)
setField
in interface IInventory
public int getFieldCount()
getFieldCount
in interface IInventory
public boolean isLocked()
isLocked
in interface ILockableContainer
public void setLockCode(LockCode code)
setLockCode
in interface ILockableContainer
public LockCode getLockCode()
getLockCode
in interface ILockableContainer
public java.lang.String getGuiID()
getGuiID
in interface IInteractionObject
public Container createContainer(InventoryPlayer playerInventory, EntityPlayer playerIn)
createContainer
in interface IInteractionObject
public void clear()
clear
in interface IInventory