public class InventoryMerchant extends java.lang.Object implements IInventory
| Modifier and Type | Field and Description |
|---|---|
private MerchantRecipe |
currentRecipe |
private int |
currentRecipeIndex |
private IMerchant |
merchant |
private EntityPlayer |
player |
private NonNullList<ItemStack> |
slots |
| Constructor and Description |
|---|
InventoryMerchant(EntityPlayer thePlayerIn,
IMerchant theMerchantIn) |
| Modifier and Type | Method and Description |
|---|---|
void |
clear() |
void |
closeInventory(EntityPlayer player) |
ItemStack |
decrStackSize(int index,
int count) |
MerchantRecipe |
getCurrentRecipe() |
ITextComponent |
getDisplayName() |
int |
getField(int id) |
int |
getFieldCount() |
int |
getInventoryStackLimit() |
java.lang.String |
getName() |
int |
getSizeInventory() |
ItemStack |
getStackInSlot(int index) |
boolean |
hasCustomName() |
private boolean |
inventoryResetNeededOnSlotChange(int slotIn) |
boolean |
isEmpty() |
boolean |
isItemValidForSlot(int index,
ItemStack stack) |
boolean |
isUsableByPlayer(EntityPlayer player) |
void |
markDirty() |
void |
openInventory(EntityPlayer player) |
ItemStack |
removeStackFromSlot(int index) |
void |
resetRecipeAndSlots() |
void |
setCurrentRecipeIndex(int currentRecipeIndexIn) |
void |
setField(int id,
int value) |
void |
setInventorySlotContents(int index,
ItemStack stack) |
private final IMerchant merchant
private final NonNullList<ItemStack> slots
private final EntityPlayer player
private MerchantRecipe currentRecipe
private int currentRecipeIndex
public InventoryMerchant(EntityPlayer thePlayerIn, IMerchant theMerchantIn)
public int getSizeInventory()
getSizeInventory in interface IInventorypublic boolean isEmpty()
isEmpty in interface IInventorypublic ItemStack getStackInSlot(int index)
getStackInSlot in interface IInventorypublic ItemStack decrStackSize(int index, int count)
decrStackSize in interface IInventoryprivate boolean inventoryResetNeededOnSlotChange(int slotIn)
public ItemStack removeStackFromSlot(int index)
removeStackFromSlot in interface IInventorypublic void setInventorySlotContents(int index,
ItemStack stack)
setInventorySlotContents in interface IInventorypublic java.lang.String getName()
getName in interface IWorldNameablepublic boolean hasCustomName()
hasCustomName in interface IWorldNameablepublic ITextComponent getDisplayName()
getDisplayName in interface IWorldNameablepublic int getInventoryStackLimit()
getInventoryStackLimit in interface IInventorypublic boolean isUsableByPlayer(EntityPlayer player)
isUsableByPlayer in interface IInventorypublic void openInventory(EntityPlayer player)
openInventory in interface IInventorypublic void closeInventory(EntityPlayer player)
closeInventory in interface IInventorypublic boolean isItemValidForSlot(int index,
ItemStack stack)
isItemValidForSlot in interface IInventorypublic void markDirty()
markDirty in interface IInventorypublic void resetRecipeAndSlots()
public MerchantRecipe getCurrentRecipe()
public void setCurrentRecipeIndex(int currentRecipeIndexIn)
public int getField(int id)
getField in interface IInventorypublic void setField(int id,
int value)
setField in interface IInventorypublic int getFieldCount()
getFieldCount in interface IInventorypublic void clear()
clear in interface IInventory