public interface IChunkGenerator
Modifier and Type | Method and Description |
---|---|
Chunk |
generateChunk(int x,
int z) |
boolean |
generateStructures(Chunk chunkIn,
int x,
int z) |
BlockPos |
getNearestStructurePos(World worldIn,
java.lang.String structureName,
BlockPos position,
boolean findUnexplored) |
java.util.List<Biome.SpawnListEntry> |
getPossibleCreatures(EnumCreatureType creatureType,
BlockPos pos) |
boolean |
isInsideStructure(World worldIn,
java.lang.String structureName,
BlockPos pos) |
void |
populate(int x,
int z) |
void |
recreateStructures(Chunk chunkIn,
int x,
int z) |
Chunk generateChunk(int x, int z)
void populate(int x, int z)
boolean generateStructures(Chunk chunkIn, int x, int z)
java.util.List<Biome.SpawnListEntry> getPossibleCreatures(EnumCreatureType creatureType, BlockPos pos)
@Nullable BlockPos getNearestStructurePos(World worldIn, java.lang.String structureName, BlockPos position, boolean findUnexplored)
void recreateStructures(Chunk chunkIn, int x, int z)