public static class StructureNetherBridgePieces.Crossing2 extends StructureNetherBridgePieces.Piece
StructureComponent.BlockSelector
boundingBox, componentType
Constructor and Description |
---|
Crossing2() |
Crossing2(int p_i45616_1_,
java.util.Random p_i45616_2_,
StructureBoundingBox p_i45616_3_,
EnumFacing p_i45616_4_) |
Modifier and Type | Method and Description |
---|---|
boolean |
addComponentParts(World worldIn,
java.util.Random randomIn,
StructureBoundingBox structureBoundingBoxIn) |
void |
buildComponent(StructureComponent componentIn,
java.util.List<StructureComponent> listIn,
java.util.Random rand) |
static StructureNetherBridgePieces.Crossing2 |
createPiece(java.util.List<StructureComponent> p_175878_0_,
java.util.Random p_175878_1_,
int p_175878_2_,
int p_175878_3_,
int p_175878_4_,
EnumFacing p_175878_5_,
int p_175878_6_) |
getNextComponentNormal, getNextComponentX, getNextComponentZ, isAboveGround, readStructureFromNBT, writeStructureToNBT
clearCurrentPositionBlocksUpwards, createDispenser, createStructureBaseNBT, fillWithAir, fillWithBlocks, fillWithRandomizedBlocks, findIntersecting, generateChest, generateChest, generateDoor, generateMaybeBox, getBlockStateFromPos, getBoundingBox, getComponentType, getCoordBaseMode, getSkyBrightness, getXWithOffset, getYWithOffset, getZWithOffset, isLiquidInStructureBoundingBox, offset, randomlyPlaceBlock, randomlyRareFillWithBlocks, readStructureBaseNBT, replaceAirAndLiquidDownwards, setBlockState, setCoordBaseMode
public Crossing2()
public Crossing2(int p_i45616_1_, java.util.Random p_i45616_2_, StructureBoundingBox p_i45616_3_, EnumFacing p_i45616_4_)
public void buildComponent(StructureComponent componentIn, java.util.List<StructureComponent> listIn, java.util.Random rand)
buildComponent
in class StructureComponent
public static StructureNetherBridgePieces.Crossing2 createPiece(java.util.List<StructureComponent> p_175878_0_, java.util.Random p_175878_1_, int p_175878_2_, int p_175878_3_, int p_175878_4_, EnumFacing p_175878_5_, int p_175878_6_)
public boolean addComponentParts(World worldIn, java.util.Random randomIn, StructureBoundingBox structureBoundingBoxIn)
addComponentParts
in class StructureComponent