Package | Description |
---|---|
net.minecraftforge.event.terraingen |
Class and Description |
---|
BiomeEvent
BiomeEvent is fired whenever an event involving biomes occurs.
If a method utilizes this Event as its parameter, the method will
receive every child event of this class.All children of this event are fired on the MinecraftForge.TERRAIN_GEN_BUS
unless stated otherwise in their Javadocs. |
BiomeEvent.BiomeColor
BiomeColor is fired whenever an event involving biome colors occurs.
|
ChunkGeneratorEvent |
DecorateBiomeEvent
DecorateBiomeEvent is fired when a BiomeDecorator is created.
|
DecorateBiomeEvent.Decorate.EventType
Use
DecorateBiomeEvent.Decorate.EventType.CUSTOM to filter custom event types |
InitMapGenEvent.EventType
Use CUSTOM to filter custom event types
|
InitNoiseGensEvent.Context |
InitNoiseGensEvent.ContextEnd |
InitNoiseGensEvent.ContextHell |
InitNoiseGensEvent.ContextOverworld |
OreGenEvent
OreGenEvent is fired when an event involving ore generation occurs.
If a method utilizes this Event as its parameter, the method will
receive every child event of this class.OreGenEvent.world contains the world this event is occurring in.OreGenEvent.rand contains an instance of random that can be used in this event.OreGenEvent.pos contains the coordinates of the chunk position currently being populated with ores.All children of this event are fired on the MinecraftForge.ORE_GEN_BUS . |
OreGenEvent.GenerateMinable.EventType |
PopulateChunkEvent
PopulateChunkEvent is fired when an event involving chunk terrain feature population occurs.
If a method utilizes this Event as its parameter, the method will
receive every child event of this class.PopulateChunkEvent.world contains the world this event is occurring in.PopulateChunkEvent.rand contains an instance of random that can be used in this event.PopulateChunkEvent.chunkX contains the x-coordinate of the chunk currently being populated with a terrain feature.PopulateChunkEvent.chunkZ contains the z-coordinate of the chunk currently being populated with ores.PopulateChunkEvent.hasVillageGenerated contains the boolean value stating if the chunk already has a village spawned in it.All children of this event are fired on the MinecraftForge.EVENT_BUS , except PopulateChunkEvent.Populate , which fires on the MinecraftForge.TERRAIN_GEN_BUS . |
PopulateChunkEvent.Populate.EventType
Use CUSTOM to filter custom event types
|
WorldTypeEvent
WorldTypeEvent is fired when an event involving the world occurs.
If a method utilizes this Event as its parameter, the method will
receive every child event of this class.WorldTypeEvent.worldType contains the WorldType of the world this event is occurring in.All children of this event are fired on the MinecraftForge.TERRAIN_GEN_BUS . |