public static class UnderwaterAmbientSounds.SubSound extends MovingSound
ISound.AttenuationType
donePlaying
attenuationType, category, pitch, positionedSoundLocation, priority, repeat, repeatDelay, sound, volume, x, y, z
Modifier | Constructor and Description |
---|---|
protected |
SubSound(EntityPlayerSP playerIn,
SoundEvent soundIn) |
Modifier and Type | Method and Description |
---|---|
void |
tick() |
isDonePlaying
canRepeat, createAccessor, getAttenuationType, getCategory, getPitch, getRepeatDelay, getSound, getSoundLocation, getVolume, getX, getY, getZ, isPriority
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
canBeSilent, canRepeat, createAccessor, getAttenuationType, getCategory, getPitch, getRepeatDelay, getSound, getSoundLocation, getVolume, getX, getY, getZ, isPriority
protected SubSound(EntityPlayerSP playerIn, SoundEvent soundIn)