public class GuiMultiplayer extends GuiScreen
allowUserInput, buttons, children, fontRenderer, height, itemRender, labels, mc, widthICONS, OPTIONS_BACKGROUND, STAT_ICONS, zLevel| Constructor and Description |
|---|
GuiMultiplayer(GuiScreen parentScreen) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
canMoveDown(ServerListEntryNormal p_175394_1_,
int p_175394_2_) |
boolean |
canMoveUp(ServerListEntryNormal p_175392_1_,
int p_175392_2_) |
void |
confirmResult(boolean p_confirmResult_1_,
int p_confirmResult_2_) |
void |
connectToSelected() |
void |
createButtons() |
IGuiEventListener |
getFocused() |
ServerPinger |
getOldServerPinger() |
ServerList |
getServerList() |
protected void |
initGui() |
boolean |
keyPressed(int p_keyPressed_1_,
int p_keyPressed_2_,
int p_keyPressed_3_) |
void |
moveServerDown(ServerListEntryNormal p_175393_1_,
int p_175393_2_,
boolean p_175393_3_) |
void |
moveServerUp(ServerListEntryNormal p_175391_1_,
int p_175391_2_,
boolean p_175391_3_) |
void |
onGuiClosed() |
void |
render(int mouseX,
int mouseY,
float partialTicks) |
void |
selectServer(int index) |
void |
setHoveringText(java.lang.String p_146793_1_) |
void |
tick() |
addButton, allowCloseWithEscape, close, doesGuiPauseGame, drawBackground, drawDefaultBackground, drawHoveringText, drawHoveringText, drawHoveringText, drawWorldBackground, getChildren, getItemToolTip, handleComponentClick, handleComponentHover, isAltKeyDown, isCtrlKeyDown, isKeyComboCtrlA, isKeyComboCtrlC, isKeyComboCtrlV, isKeyComboCtrlX, isShiftKeyDown, onResize, renderToolTip, runOrMakeCrashReport, sendChatMessage, sendChatMessage, setText, setWorldAndResolutionfocusNext, focusOn, mouseClicked, mouseDragged, mouseReleased, setDragging, setFocuseddrawCenteredString, drawGradientRect, drawHorizontalLine, drawModalRectWithCustomSizedTexture, drawRect, drawScaledCustomSizeModalRect, drawString, drawTexturedModalRect, drawTexturedModalRect, drawTexturedModalRect, drawVerticalLineclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitcharTyped, keyReleased, mouseScrolledcanFocus, focusChangedpublic GuiMultiplayer(GuiScreen parentScreen)
public IGuiEventListener getFocused()
getFocused in interface IGuiEventListenerDeferredgetFocused in class GuiEventHandlerpublic void createButtons()
public void onGuiClosed()
onGuiClosed in class GuiScreenpublic void confirmResult(boolean p_confirmResult_1_,
int p_confirmResult_2_)
confirmResult in interface GuiYesNoCallbackconfirmResult in class GuiScreenpublic boolean keyPressed(int p_keyPressed_1_,
int p_keyPressed_2_,
int p_keyPressed_3_)
keyPressed in interface IGuiEventListenerkeyPressed in interface IGuiEventListenerDeferredkeyPressed in class GuiScreenpublic void render(int mouseX,
int mouseY,
float partialTicks)
public void connectToSelected()
public void selectServer(int index)
public ServerPinger getOldServerPinger()
public void setHoveringText(java.lang.String p_146793_1_)
public ServerList getServerList()
public boolean canMoveUp(ServerListEntryNormal p_175392_1_, int p_175392_2_)
public boolean canMoveDown(ServerListEntryNormal p_175394_1_, int p_175394_2_)
public void moveServerUp(ServerListEntryNormal p_175391_1_, int p_175391_2_, boolean p_175391_3_)
public void moveServerDown(ServerListEntryNormal p_175393_1_, int p_175393_2_, boolean p_175393_3_)