public class GuiMultiplayer extends GuiScreen
allowUserInput, buttons, children, fontRenderer, height, itemRender, labels, mc, width
ICONS, OPTIONS_BACKGROUND, STAT_ICONS, zLevel
Constructor and Description |
---|
GuiMultiplayer(GuiScreen parentScreen) |
Modifier and Type | Method and Description |
---|---|
boolean |
canMoveDown(ServerListEntryNormal p_175394_1_,
int p_175394_2_) |
boolean |
canMoveUp(ServerListEntryNormal p_175392_1_,
int p_175392_2_) |
void |
confirmResult(boolean p_confirmResult_1_,
int p_confirmResult_2_) |
void |
connectToSelected() |
void |
createButtons() |
IGuiEventListener |
getFocused() |
ServerPinger |
getOldServerPinger() |
ServerList |
getServerList() |
protected void |
initGui() |
boolean |
keyPressed(int p_keyPressed_1_,
int p_keyPressed_2_,
int p_keyPressed_3_) |
void |
moveServerDown(ServerListEntryNormal p_175393_1_,
int p_175393_2_,
boolean p_175393_3_) |
void |
moveServerUp(ServerListEntryNormal p_175391_1_,
int p_175391_2_,
boolean p_175391_3_) |
void |
onGuiClosed() |
void |
render(int mouseX,
int mouseY,
float partialTicks) |
void |
selectServer(int index) |
void |
setHoveringText(java.lang.String p_146793_1_) |
void |
tick() |
addButton, allowCloseWithEscape, close, doesGuiPauseGame, drawBackground, drawDefaultBackground, drawHoveringText, drawHoveringText, drawHoveringText, drawWorldBackground, getChildren, getItemToolTip, handleComponentClick, handleComponentHover, isAltKeyDown, isCtrlKeyDown, isKeyComboCtrlA, isKeyComboCtrlC, isKeyComboCtrlV, isKeyComboCtrlX, isShiftKeyDown, onResize, renderToolTip, runOrMakeCrashReport, sendChatMessage, sendChatMessage, setText, setWorldAndResolution
focusNext, focusOn, mouseClicked, mouseDragged, mouseReleased, setDragging, setFocused
drawCenteredString, drawGradientRect, drawHorizontalLine, drawModalRectWithCustomSizedTexture, drawRect, drawScaledCustomSizeModalRect, drawString, drawTexturedModalRect, drawTexturedModalRect, drawTexturedModalRect, drawVerticalLine
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
charTyped, keyReleased, mouseScrolled
canFocus, focusChanged
public GuiMultiplayer(GuiScreen parentScreen)
public IGuiEventListener getFocused()
getFocused
in interface IGuiEventListenerDeferred
getFocused
in class GuiEventHandler
public void createButtons()
public void onGuiClosed()
onGuiClosed
in class GuiScreen
public void confirmResult(boolean p_confirmResult_1_, int p_confirmResult_2_)
confirmResult
in interface GuiYesNoCallback
confirmResult
in class GuiScreen
public boolean keyPressed(int p_keyPressed_1_, int p_keyPressed_2_, int p_keyPressed_3_)
keyPressed
in interface IGuiEventListener
keyPressed
in interface IGuiEventListenerDeferred
keyPressed
in class GuiScreen
public void render(int mouseX, int mouseY, float partialTicks)
public void connectToSelected()
public void selectServer(int index)
public ServerPinger getOldServerPinger()
public void setHoveringText(java.lang.String p_146793_1_)
public ServerList getServerList()
public boolean canMoveUp(ServerListEntryNormal p_175392_1_, int p_175392_2_)
public boolean canMoveDown(ServerListEntryNormal p_175394_1_, int p_175394_2_)
public void moveServerUp(ServerListEntryNormal p_175391_1_, int p_175391_2_, boolean p_175391_3_)
public void moveServerDown(ServerListEntryNormal p_175393_1_, int p_175393_2_, boolean p_175393_3_)