public class RenderHorseChest extends RenderAbstractHorse<EntityHorse>
brightnessBuffer, layerRenderers, mainModel, renderMarker
renderManager, renderOutlines, shadowOpaque, shadowSize
Constructor and Description |
---|
RenderHorseChest(RenderManager renderManagerIn,
float p_i48144_2_) |
Modifier and Type | Method and Description |
---|---|
protected ResourceLocation |
getEntityTexture(AbstractHorse entity) |
preRenderCallback
canRenderName, doRender, renderLeash, setLightmap, shouldRender
addLayer, applyRotations, getColorMultiplier, getDeathMaxRotation, getMainModel, getSwingProgress, handleRotationFloat, interpolateRotation, isVisible, prepareScale, renderLayers, renderLivingAt, renderModel, renderName, setBrightness, setDoRenderBrightness, setScoreTeamColor, unsetBrightness, unsetScoreTeamColor
bindEntityTexture, bindTexture, doRenderShadowAndFire, getFontRendererFromRenderManager, getRenderManager, getTeamColor, isMultipass, renderEntityName, renderLivingLabel, renderMultipass, renderOffsetAABB, setRenderOutlines
public RenderHorseChest(RenderManager renderManagerIn, float p_i48144_2_)
protected ResourceLocation getEntityTexture(AbstractHorse entity)
getEntityTexture
in class Render<AbstractHorse>