public class RenderHorseChest extends RenderAbstractHorse<EntityHorse>
brightnessBuffer, layerRenderers, mainModel, renderMarkerrenderManager, renderOutlines, shadowOpaque, shadowSize| Constructor and Description |
|---|
RenderHorseChest(RenderManager renderManagerIn,
float p_i48144_2_) |
| Modifier and Type | Method and Description |
|---|---|
protected ResourceLocation |
getEntityTexture(AbstractHorse entity) |
preRenderCallbackcanRenderName, doRender, renderLeash, setLightmap, shouldRenderaddLayer, applyRotations, getColorMultiplier, getDeathMaxRotation, getMainModel, getSwingProgress, handleRotationFloat, interpolateRotation, isVisible, prepareScale, renderLayers, renderLivingAt, renderModel, renderName, setBrightness, setDoRenderBrightness, setScoreTeamColor, unsetBrightness, unsetScoreTeamColorbindEntityTexture, bindTexture, doRenderShadowAndFire, getFontRendererFromRenderManager, getRenderManager, getTeamColor, isMultipass, renderEntityName, renderLivingLabel, renderMultipass, renderOffsetAABB, setRenderOutlinespublic RenderHorseChest(RenderManager renderManagerIn, float p_i48144_2_)
protected ResourceLocation getEntityTexture(AbstractHorse entity)
getEntityTexture in class Render<AbstractHorse>