public class RenderHorseUndead extends RenderAbstractHorse<EntityHorse>
brightnessBuffer, layerRenderers, mainModel, renderMarker
renderManager, renderOutlines, shadowOpaque, shadowSize
Constructor and Description |
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RenderHorseUndead(RenderManager p_i48133_1_) |
Modifier and Type | Method and Description |
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protected ResourceLocation |
getEntityTexture(AbstractHorse entity) |
preRenderCallback
canRenderName, doRender, renderLeash, setLightmap, shouldRender
addLayer, applyRotations, getColorMultiplier, getDeathMaxRotation, getMainModel, getSwingProgress, handleRotationFloat, interpolateRotation, isVisible, prepareScale, renderLayers, renderLivingAt, renderModel, renderName, setBrightness, setDoRenderBrightness, setScoreTeamColor, unsetBrightness, unsetScoreTeamColor
bindEntityTexture, bindTexture, doRenderShadowAndFire, getFontRendererFromRenderManager, getRenderManager, getTeamColor, isMultipass, renderEntityName, renderLivingLabel, renderMultipass, renderOffsetAABB, setRenderOutlines
public RenderHorseUndead(RenderManager p_i48133_1_)
protected ResourceLocation getEntityTexture(AbstractHorse entity)
getEntityTexture
in class Render<AbstractHorse>