public class RenderTrident extends Render<EntityTrident>
Modifier and Type | Field and Description |
---|---|
static ResourceLocation |
field_203087_a |
renderManager, renderOutlines, shadowOpaque, shadowSize
Constructor and Description |
---|
RenderTrident(RenderManager p_i48828_1_) |
Modifier and Type | Method and Description |
---|---|
void |
doRender(EntityTrident entity,
double x,
double y,
double z,
float entityYaw,
float partialTicks) |
protected void |
func_203085_b(EntityTrident p_203085_1_,
double p_203085_2_,
double p_203085_4_,
double p_203085_6_,
float p_203085_8_,
float p_203085_9_) |
protected ResourceLocation |
getEntityTexture(EntityTrident entity) |
bindEntityTexture, bindTexture, canRenderName, doRenderShadowAndFire, getFontRendererFromRenderManager, getRenderManager, getTeamColor, isMultipass, renderEntityName, renderLivingLabel, renderMultipass, renderName, renderOffsetAABB, setRenderOutlines, shouldRender
public static final ResourceLocation field_203087_a
public RenderTrident(RenderManager p_i48828_1_)
public void doRender(EntityTrident entity, double x, double y, double z, float entityYaw, float partialTicks)
doRender
in class Render<EntityTrident>
protected ResourceLocation getEntityTexture(EntityTrident entity)
getEntityTexture
in class Render<EntityTrident>
protected void func_203085_b(EntityTrident p_203085_1_, double p_203085_2_, double p_203085_4_, double p_203085_6_, float p_203085_8_, float p_203085_9_)