public class RenderTropicalFish extends RenderLiving<EntityTropicalFish>
brightnessBuffer, layerRenderers, mainModel, renderMarker
renderManager, renderOutlines, shadowOpaque, shadowSize
Constructor and Description |
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RenderTropicalFish(RenderManager p_i48889_1_) |
Modifier and Type | Method and Description |
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protected void |
applyRotations(EntityTropicalFish entityLiving,
float ageInTicks,
float rotationYaw,
float partialTicks) |
void |
doRender(EntityTropicalFish entity,
double x,
double y,
double z,
float entityYaw,
float partialTicks) |
protected ResourceLocation |
getEntityTexture(EntityTropicalFish entity) |
canRenderName, renderLeash, setLightmap, shouldRender
addLayer, getColorMultiplier, getDeathMaxRotation, getMainModel, getSwingProgress, handleRotationFloat, interpolateRotation, isVisible, prepareScale, preRenderCallback, renderLayers, renderLivingAt, renderModel, renderName, setBrightness, setDoRenderBrightness, setScoreTeamColor, unsetBrightness, unsetScoreTeamColor
bindEntityTexture, bindTexture, doRenderShadowAndFire, getFontRendererFromRenderManager, getRenderManager, getTeamColor, isMultipass, renderEntityName, renderLivingLabel, renderMultipass, renderOffsetAABB, setRenderOutlines
public RenderTropicalFish(RenderManager p_i48889_1_)
@Nullable protected ResourceLocation getEntityTexture(EntityTropicalFish entity)
getEntityTexture
in class Render<EntityTropicalFish>
public void doRender(EntityTropicalFish entity, double x, double y, double z, float entityYaw, float partialTicks)
doRender
in class RenderLiving<EntityTropicalFish>
protected void applyRotations(EntityTropicalFish entityLiving, float ageInTicks, float rotationYaw, float partialTicks)
applyRotations
in class RenderLivingBase<EntityTropicalFish>