public class RenderTropicalFish extends RenderLiving<EntityTropicalFish>
brightnessBuffer, layerRenderers, mainModel, renderMarkerrenderManager, renderOutlines, shadowOpaque, shadowSize| Constructor and Description |
|---|
RenderTropicalFish(RenderManager p_i48889_1_) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
applyRotations(EntityTropicalFish entityLiving,
float ageInTicks,
float rotationYaw,
float partialTicks) |
void |
doRender(EntityTropicalFish entity,
double x,
double y,
double z,
float entityYaw,
float partialTicks) |
protected ResourceLocation |
getEntityTexture(EntityTropicalFish entity) |
canRenderName, renderLeash, setLightmap, shouldRenderaddLayer, getColorMultiplier, getDeathMaxRotation, getMainModel, getSwingProgress, handleRotationFloat, interpolateRotation, isVisible, prepareScale, preRenderCallback, renderLayers, renderLivingAt, renderModel, renderName, setBrightness, setDoRenderBrightness, setScoreTeamColor, unsetBrightness, unsetScoreTeamColorbindEntityTexture, bindTexture, doRenderShadowAndFire, getFontRendererFromRenderManager, getRenderManager, getTeamColor, isMultipass, renderEntityName, renderLivingLabel, renderMultipass, renderOffsetAABB, setRenderOutlinespublic RenderTropicalFish(RenderManager p_i48889_1_)
@Nullable protected ResourceLocation getEntityTexture(EntityTropicalFish entity)
getEntityTexture in class Render<EntityTropicalFish>public void doRender(EntityTropicalFish entity, double x, double y, double z, float entityYaw, float partialTicks)
doRender in class RenderLiving<EntityTropicalFish>protected void applyRotations(EntityTropicalFish entityLiving, float ageInTicks, float rotationYaw, float partialTicks)
applyRotations in class RenderLivingBase<EntityTropicalFish>