public class ModelVillager extends ModelBase
Modifier and Type | Field and Description |
---|---|
protected ModelRenderer |
leftVillagerLeg |
protected ModelRenderer |
rightVillagerLeg |
protected ModelRenderer |
villagerArms |
protected ModelRenderer |
villagerBody |
protected ModelRenderer |
villagerHead |
protected ModelRenderer |
villagerNose |
boxList, isChild, isRiding, swingProgress, textureHeight, textureWidth
Constructor and Description |
---|
ModelVillager(float scale) |
ModelVillager(float scale,
float p_i1164_2_,
int width,
int height) |
Modifier and Type | Method and Description |
---|---|
ModelRenderer |
func_205072_a() |
void |
render(Entity entityIn,
float limbSwing,
float limbSwingAmount,
float ageInTicks,
float netHeadYaw,
float headPitch,
float scale) |
void |
setRotationAngles(float limbSwing,
float limbSwingAmount,
float ageInTicks,
float netHeadYaw,
float headPitch,
float scaleFactor,
Entity entityIn) |
copyModelAngles, getRandomModelBox, getTextureOffset, setLivingAnimations, setModelAttributes, setTextureOffset
protected ModelRenderer villagerHead
protected ModelRenderer villagerBody
protected ModelRenderer villagerArms
protected ModelRenderer rightVillagerLeg
protected ModelRenderer leftVillagerLeg
protected ModelRenderer villagerNose
public ModelVillager(float scale)
public ModelVillager(float scale, float p_i1164_2_, int width, int height)
public void render(Entity entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scale)
public void setRotationAngles(float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scaleFactor, Entity entityIn)
setRotationAngles
in class ModelBase
public ModelRenderer func_205072_a()