public interface IUnbakedModel extends IModel<IUnbakedModel>
Modifier and Type | Method and Description |
---|---|
default IBakedModel |
bake(java.util.function.Function<ResourceLocation,IUnbakedModel> modelGetter,
java.util.function.Function<ResourceLocation,TextureAtlasSprite> spriteGetter,
ModelRotation rotationIn,
boolean uvlock)
Deprecated.
Use
#bake(Function, Function, IModelState, boolean) . |
java.util.Collection<ResourceLocation> |
getOverrideLocations() |
java.util.Collection<ResourceLocation> |
getTextures(java.util.function.Function<ResourceLocation,IUnbakedModel> modelGetter,
java.util.Set<java.lang.String> missingTextureErrors) |
bake, getClip, getDefaultState, gui3d, process, retexture, smoothLighting
java.util.Collection<ResourceLocation> getOverrideLocations()
java.util.Collection<ResourceLocation> getTextures(java.util.function.Function<ResourceLocation,IUnbakedModel> modelGetter, java.util.Set<java.lang.String> missingTextureErrors)
@Nullable @Deprecated default IBakedModel bake(java.util.function.Function<ResourceLocation,IUnbakedModel> modelGetter, java.util.function.Function<ResourceLocation,TextureAtlasSprite> spriteGetter, ModelRotation rotationIn, boolean uvlock)
#bake(Function, Function, IModelState, boolean)
.