public class EntityAILookAtVillager extends EntityAIBase
| Constructor and Description |
|---|
EntityAILookAtVillager(EntityIronGolem ironGolemIn) |
| Modifier and Type | Method and Description |
|---|---|
void |
resetTask() |
boolean |
shouldContinueExecuting() |
boolean |
shouldExecute() |
void |
startExecuting() |
void |
tick() |
getMutexBits, isInterruptible, setMutexBitspublic EntityAILookAtVillager(EntityIronGolem ironGolemIn)
public boolean shouldExecute()
shouldExecute in class EntityAIBasepublic boolean shouldContinueExecuting()
shouldContinueExecuting in class EntityAIBasepublic void startExecuting()
startExecuting in class EntityAIBasepublic void resetTask()
resetTask in class EntityAIBasepublic void tick()
tick in class EntityAIBase