public class EntityAILookIdle extends EntityAIBase
| Constructor and Description |
|---|
EntityAILookIdle(EntityLiving entitylivingIn) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
shouldContinueExecuting() |
boolean |
shouldExecute() |
void |
startExecuting() |
void |
tick() |
getMutexBits, isInterruptible, resetTask, setMutexBitspublic EntityAILookIdle(EntityLiving entitylivingIn)
public boolean shouldExecute()
shouldExecute in class EntityAIBasepublic boolean shouldContinueExecuting()
shouldContinueExecuting in class EntityAIBasepublic void startExecuting()
startExecuting in class EntityAIBasepublic void tick()
tick in class EntityAIBase