public class EntityAITempt extends EntityAIBase
Constructor and Description |
---|
EntityAITempt(EntityCreature p_i47823_1_,
double p_i47823_2_,
boolean p_i47823_4_,
Ingredient p_i47823_5_) |
EntityAITempt(EntityCreature p_i47822_1_,
double p_i47822_2_,
Ingredient p_i47822_4_,
boolean p_i47822_5_) |
Modifier and Type | Method and Description |
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boolean |
isRunning() |
protected boolean |
isTempting(ItemStack stack) |
void |
resetTask() |
boolean |
shouldContinueExecuting() |
boolean |
shouldExecute() |
void |
startExecuting() |
void |
tick() |
getMutexBits, isInterruptible, setMutexBits
public EntityAITempt(EntityCreature p_i47822_1_, double p_i47822_2_, Ingredient p_i47822_4_, boolean p_i47822_5_)
public EntityAITempt(EntityCreature p_i47823_1_, double p_i47823_2_, boolean p_i47823_4_, Ingredient p_i47823_5_)
public boolean shouldExecute()
shouldExecute
in class EntityAIBase
protected boolean isTempting(ItemStack stack)
public boolean shouldContinueExecuting()
shouldContinueExecuting
in class EntityAIBase
public void startExecuting()
startExecuting
in class EntityAIBase
public void resetTask()
resetTask
in class EntityAIBase
public void tick()
tick
in class EntityAIBase
public boolean isRunning()