public class EntityAITempt extends EntityAIBase
| Constructor and Description |
|---|
EntityAITempt(EntityCreature p_i47823_1_,
double p_i47823_2_,
boolean p_i47823_4_,
Ingredient p_i47823_5_) |
EntityAITempt(EntityCreature p_i47822_1_,
double p_i47822_2_,
Ingredient p_i47822_4_,
boolean p_i47822_5_) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
isRunning() |
protected boolean |
isTempting(ItemStack stack) |
void |
resetTask() |
boolean |
shouldContinueExecuting() |
boolean |
shouldExecute() |
void |
startExecuting() |
void |
tick() |
getMutexBits, isInterruptible, setMutexBitspublic EntityAITempt(EntityCreature p_i47822_1_, double p_i47822_2_, Ingredient p_i47822_4_, boolean p_i47822_5_)
public EntityAITempt(EntityCreature p_i47823_1_, double p_i47823_2_, boolean p_i47823_4_, Ingredient p_i47823_5_)
public boolean shouldExecute()
shouldExecute in class EntityAIBaseprotected boolean isTempting(ItemStack stack)
public boolean shouldContinueExecuting()
shouldContinueExecuting in class EntityAIBasepublic void startExecuting()
startExecuting in class EntityAIBasepublic void resetTask()
resetTask in class EntityAIBasepublic void tick()
tick in class EntityAIBasepublic boolean isRunning()